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#1 |
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Splinter Siar
Join Date: Mar 2009
Posts: 7
Thanks: 0
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NEED Help on 3Ds Max 2009 Boolean Tool
Hello Everybody,
Hope you're all doing well. I just got a problem on 3D Max 2009 Boolean tool that is bothering me! The problem is that when I do Boolean on an object that HAS been already Booleaned for two times, I mean I did Boolean on that object for two times, the third Boolean would not work properly, for example I made a project and for the doors I faced with this problem. I just took some snapshots from it for better understanding. Please help me out through this problem guys! Here I got my Door that I made it from a box and added some polygon editing on it. After that, I draw four shapes with line and did Boolean two of them from the box (Door) and everything were cool! ![]() Boolean for the first one and the second one (The ones at top) did a good job but for the others (The ones at bottom) sucks! ![]() You can see the result is horrible after the boolean. ![]() Last edited by SIAR; 25-05-2009 at 12:02 PM.. Reason: Added some more details |
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#2 |
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Registered User
Join Date: Dec 2006
Posts: 861
Thanks: 0
Thanked 16 Times in 13 Posts
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Personally I wouldn't use boolean.
You would get far better results just modelling the door. Anyway, have you tried using ProBolean instead of the standard boolean? It may work better but it will still give you a very messy object. |
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#3 |
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Splinter Siar
Join Date: Mar 2009
Posts: 7
Thanks: 0
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Hi Dear Freddy,
Thanks for the advices, I've tried to make it without Boolean and I was successful and achived a great job but some more hours spending on details or something... As for the ProBoolean, Yes! i tried it and the result was worst than Boolean! Anyway, Thanks for the comment. |
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#4 |
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Moderator
Join Date: Jul 2004
Location: Norway
Posts: 953
Thanks: 5
Thanked 9 Times in 8 Posts
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Don't do this is two or more stages. Attach all four small boxes together and use them as one operand in one operation.
Also try to have similar density in you base mesh and you operand. Give the boolean tool more geometry to work with. Cheers H2O-3DT |
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#5 |
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Omid Ghotbi (TAO)
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If anyone have a question about 3d application specially about 3ds max
in any part lighting, modeling, particles (VFX), ... and composite program specially combustion and after effect just let me know I do same things and capture it and send it . this is very bad type of use Boolean only two way to do it with Boolean and another way to do with Pro Boolean let me show you. Just give me an email to send you video tutorial for that. my web site is Bandwidth Limit until next month. email : omidt.gh@gmail.com / info@3dfine.com
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my official website if anyone want to look at it. my website forum Omid Ghotbi امید قطبی TAO. Last edited by OMIDT; 28-05-2009 at 06:54 PM.. |
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#6 |
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placeholder
Join Date: Jul 2005
Location: Germany
Posts: 445
Thanks: 0
Thanked 2 Times in 2 Posts
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maybe you should correct the topology before you use it again.
Boolean isn't some magictool what lets you make complex models without retopologizing. that's what i think. |
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#7 |
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Omid Ghotbi (TAO)
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I make movie so whats your email address ...
My new Tutorial. First things you can attach all the object together and make them one solid object, after this just boolean it. but this solution not work for any purpose. so just give me an email to send you all the way you can do with boolean and Proboolead ...
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my official website if anyone want to look at it. my website forum Omid Ghotbi امید قطبی TAO. |
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#8 |
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Splinter Siar
Join Date: Mar 2009
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
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Hello All,
Thank you so much for the comments, my problems have been solved by using operand and making two or more objects in one object, thanks to Dear H2O-3DT, Dear Creator and Mr. OmidT. I have also sent an e-mail to Mr. Omid for further info. Thank You All. |
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#9 |
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Omid Ghotbi (TAO)
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Hi.
click on this picture for video tutorial. I hope this can help you, if you or anyone have problem just let me know. omidt.gh@gmail.com / info@3dfine.com Be happy.
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my official website if anyone want to look at it. my website forum Omid Ghotbi امید قطبی TAO. Last edited by OMIDT; 01-06-2009 at 03:06 PM.. |
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#10 | |
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Registered User
Join Date: Jan 2010
Posts: 1
Thanks: 0
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Quote:
can i ask on how to convert probolean into editable poly sir? my email add is clark_3d@yahoo.com.. tnx sir |
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#11 |
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Registered User
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My momma always said booleans are of the devil!!! Well not really, but booleans are a pain in the butt!!!
Nice tutorial tho! ![]() |
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#12 |
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Hardstyle
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Jesus christ *Vomits*
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______________________________ Hard Surface Essentials http://vimeo.com/10941211 Threedy 4 life
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#13 |
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teh nabcake
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i blame autodesk...
lol
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