|
|||||
|
|
#46 |
|
Registered User
|
Whoo guys!
I spent my day thinking about doing some Killer Instinct character, but i didnīt found any good image of the characters and i think that in 6 hours i wouldnīt make a good piece. So i decided to do this ugly, funny and bad ass little man ^^ Good luck all! ![]()
__________________
http://marianosteiner.blogspot.com |
|
|
|
|
|
#47 |
|
Registered User
Join Date: Jul 2006
Posts: 193
Thanks: 3
Thanked 1 Time in 1 Post
|
not to come off rude or anything, but shouldnt this competition be about pure video game characters and not characters from other mediums that have had games made about them. i mean there are an endless amount of them so it shouldnt be hard to pick one.
|
|
|
|
|
|
#48 |
|
Registered User
|
here is mine. This is 3 hours worth of work. Doing the base mesh was tough game. Im not too sure about my proportions, and the face def needs more work.
![]() ![]() ![]() ![]() |
|
|
|
|
|
#49 |
|
Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
|
mastein: As much as I love the Dragonball universe ( except for GT.... yuck ), I'm afraid Hardtack's got a good point. We should focus on original game characters. Don't worry, if there's an opportunity, there may be a comic-book/manga challenge soon.
![]() Neto: Good start. I'm curious how you're gonna integrate her into that pedestal. Proportionally speaking, her head might be a bit too big vertically ( I know her hair is freaky in the game too, but yours is like 4% bigger ) and that ear is gonna eat us alive.
__________________
Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
|
|
|
|
|
#50 |
|
<B>BOLD</B>
Join Date: Feb 2005
Posts: 347
Thanks: 2
Thanked 2 Times in 2 Posts
|
So only a bust is allowed then? If you do a full body sculpt the Final submission should be a shcreen shot of only the bust?
|
|
|
|
|
|
#51 |
|
Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
|
As I said in the challenge brief, you can do anything you want ( head, bust, full body ). It all depends on your preference and how you thing you will balance the time you have available between quantity and quality. The final submission should be a screenshot of your entire sculpt and a wireframe screenshot of your base mesh ( at subdivision zero ).
__________________
Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
|
|
|
|
|
#52 |
|
Registered User
|
Lol...I know man. I keep poking those ears back they keep biting and barking.
Well wut I had in mind was to mold the pedestal like a marble block and engrave her name on it. |
|
|
|
|
|
#53 |
|
Registered User
Join Date: May 2008
Location: New Jersey, USA
Posts: 270
Thanks: 0
Thanked 0 Times in 0 Posts
|
Al these Ideas look great Im glad that I did not go with the SF4 character same as NETO. I will be doing one of my classic video games NAMCO's Rolling Thunder (man I just dated myself), Agent Albatross. Good luck to all....This is my first speed sculpt can't wait to learn from you all.
__________________
Home
|
|
|
|
|
|
#55 |
|
Registered User
Join Date: Oct 2007
Posts: 101
Thanks: 0
Thanked 0 Times in 0 Posts
|
I'm in, can you guess my subject?
I spent about an hour on the basemesh, I had a stupid hard time with the glasses... I've also sculpted for half an hour...
__________________
::My DeviantArt Gallery::
|
|
|
|
|
|
#56 |
|
Registered User
Join Date: Dec 2003
Location: Austin - TX
Posts: 433
Thanks: 0
Thanked 0 Times in 0 Posts
|
Cool start Neto and Nato
![]() Since I don't want to waist time trying to guess the right proportions while working on the model, I thought it would be a good idea to make a paintover to visualize some proportion tweaks and add-ons, before I restart the clock. This is what I got. I am planing on working only on the top arms, and hopefully I'll be able to project the lower ones... Fingers crossed! |
|
|
|
|
|
#57 |
|
Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
|
For Goro you need a new type of symmetry
![]()
__________________
Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
|
|
|
|
|
#58 |
|
Sharpie Sniffer
|
Cool, I'm just getting started with sculpting. This will be perfect for practice! Ill probably do an enemy from the Mario series... Ill give it some thought before I completely decide who though.
__________________
blackham89.deviantart.com |
|
|
|
|
|
#59 | |
|
Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
|
Quote:
![]()
__________________
Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
|
|
|
|
|
|
#60 |
|
RENDER ME
Join Date: Jun 2007
Location: Barcelona
Posts: 20
Thanks: 0
Thanked 1 Time in 1 Post
|
I'ts exciting! I'm in fellas. This is my first challenge.
And my subject.... ![]() I love monkey island I'm looking for a cartoon style like monkey island 3 and Futurama. |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|