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#241 |
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Neil_01
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yeah i know.. but i'm not really entering into this comp.. i dont really have the time to get something worthwhile.. i do love the griffin and polysmooths entry so far.. ghosts videos using 3.5 were cool.. wouldn't mind getting my hands on that.. lol
but seriously.. UV's.. Is it best to export the mesh out as a low poly then UV and bring back into zbrush.. or just detail it and take it out..
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Sketch Book Of Finals: -- http://forums.3dtotal.com/showthread...d=1#post841503 2013 - Work Dump -- http://forums.3dtotal.com/showthread...d=1#post946582 WheelJack: -- WIP http://forums.3dtotal.com/showthread...969#post841969 I'm On YouTube: -- http://www.youtube.com/user/NeilF01 |
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#242 |
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Registered User
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Base Mesh - Finally!
I finished my base mesh, at last.
It took some time to find a good proportion for 5 heads in the same "dragon". The wings gave me a beating as well. Three hours by know, made this from scrath. Soon will be posting my videos in youtube, first I gotta compact them, they have 800MB! Seven hours to sculpt and pose in ZBRUSH! Quoting Anakin Skywalker: "This is when the fun begins!" Gook luck to everyone! |
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#243 |
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Registered User
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is someone got the Zbrush 3.1 print exporter plugin?!
at pixologic.com i only found the 3.5 plugin ;x
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http://marianosteiner.blogspot.com |
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#244 |
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Da blue bus is calling us
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Well, didn't take this much further than my last update, but I'm happy with the end result. Ended up loosing a bit of time trying to get in a good pose, but I decided to just leave it as neutral, just seems creepier to me.
I'm going to try to upload my video's if I can later, but first I need help figuring out how to playback my sculpt in zbrush after I've saved all the commands (any help with that would be appreciated) The 3d print idea is awesome, but I don't think I'm going to have the chance to submit my model before hand as I'm leaving tonight and won't be back before the 30th. Is it critical to submit it before the judging goes through? I'm somewhat confused why this cannot be done afterwords. Polysmooth: great work as usual, I really enjoy the results of your sculpts. maxtx: awesome final work, I like the anatomy work, seems to work well even though it's a fantasy creature. hulahuga: Great dragon man, I was thinking there were going to be a number of dragons, but it seems you've got pretty much everything covered. paulius-st: I agree with Freespace, use that extra half hour and just carve in some form into the hand. Especially given the pose he's in. Cool stuff otherwise. delavega: Thanks, yeah the character is a little more obscure, I've only ever heard of it in ghost stories. But one particular story "The Wendigo" from the Alvin Schwartz story collection "Scary Stories To Tell In The Dark", this what I always imagined the wendigo looked like. From what the "official" legend says, the look of the creature always varies, a lot of the ref I collected was very different, from human creatures to dead horse creatures to werewolf like ones. So I kinda was just exploring different idea's for most of it.
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The only way to define the limitations of our existence is to go beyond them. CURRENT WIP: DW5-3D-Götterdämmerung -Puckducker LATEST COMPLETED PROJECT: DWIV - 3D - Puckducker - Dark Matter Last edited by Puckducker; 26-11-2009 at 11:58 PM.. |
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#245 |
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Registered User
Join Date: Oct 2008
Location: Gent, Belgium
Posts: 63
Thanks: 0
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Crap!Totally ran out of time..Really wanted to take this one further though...oh well. Still managed to pose him though. It was good fun working on it and I may take it further outside the contest. Cheers all!
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#246 |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
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Alright everyone, there are a lot of very good sculpts here. Don't forget there are three days left for you to submit them in the Final Submissions thread.
Also, if you haven't read about the 300$ print of your sculpt in case you win first place, know this: As you all no doubt know, among a ton of other stuff, the first place winner will also receive a 300$ 3d print of their sculpt, from Shapeways. However, you will need to upload your model to Shapeways, before the judging begins, to qualify.
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#247 |
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Registered User
Join Date: Jan 2005
Posts: 296
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Thanked 13 Times in 13 Posts
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Awesome sculpts all around...
I got 2 hours left and I still gotta pose him. Wish I had time to work some areas up...Maybe I'll keep it going once the comp is over, refine some things... |
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#248 |
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Registered User
Join Date: May 2009
Location: Brasil
Posts: 127
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Thanked 0 Times in 0 Posts
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Hello to all, very beautiful work here, congratulations to all!
Freespace-3DT: Sorry I have doubts as to send my model for print, how to proceed? We must send the model in zbrush, or prepares it in some way? My model is not in a position that has support to remain standing, I wonder if I have to prepare a piece for it stand up if it is printed. And lastly we have to subscribe and send directly to the company, as we identify it pra know that it is in relation to the 3dtotal prize? Tanks!!! |
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#249 |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
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maxtx: First of all you need to sign up: http://www.shapeways.com/register ; Then you Upload. Though, I have no idea about the rest of the process or the requirements. I'll ask Tom about it and we'll get back to you, and all members who would like this if they win 1st place.
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#250 |
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Registered User
Join Date: May 2009
Location: Brasil
Posts: 127
Thanks: 0
Thanked 0 Times in 0 Posts
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Freespace-3DT Tanks! I'm waiting! I registered, but the rules say that if you send the model has a lot of rules to be followed, my fear is the model up and commit to printing, and did not win anything you know? It would be better better send to you? Hug! Excuse my English!
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#251 |
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Registered User
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Hey guys
There is a video tutorial on pixologic.com that show the whole pipeline for a printable character. Check it out! ![]()
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http://marianosteiner.blogspot.com |
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#252 |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
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Ok guys, here's the workflow for uploading to Shapeways. This is to be eligible for winning the first prize of a free 3d print of your sculpt! This must be done before judging of the entries.
Everyone MUST do this: Register at Shapeways: http://www.shapeways.com/register
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#253 |
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Registered User
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great works guys...i finish the baba yaga in almost 8:30 and create some extra basemesh, with time i'll post the rest of the vids.
HASTA ![]() ![]() ![]() Last edited by biano3d; 28-11-2009 at 04:13 PM.. Reason: wrong pic |
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#254 |
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Registered User
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Tiamat Red Head
Just an update on my Tiamat model. This is the Red Head I've just finished.
Running against clock! |
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#255 |
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Registered User
Join Date: Nov 2009
Location: Toronto, ON
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
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Chimera
Finally had some time to sit down and get at this. Hopefully I will be able to knock out the rest in time. This is my progress at about 5.5 hours. My recording of hour 3-4 didn't save properly or something , so I've got a hole in my recorded workflow
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