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#46 |
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Registered User
Join Date: Nov 2009
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I really like your character, the boots look very nice. Good luck in challenge.
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#47 |
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mango smoothie!
Join Date: Mar 2004
Location: Seattle, WA
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thank you for your comments.
Here's some texture work. Please let me know what could be improved. Thanks. Last edited by pogimonz; 16-12-2009 at 05:09 PM.. |
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#48 |
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Registered User
Join Date: Sep 2008
Location: Queens, NY
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looks great. Maybe add some wear and tear to his armor
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#49 |
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mango smoothie!
Join Date: Mar 2004
Location: Seattle, WA
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Final Images
Finished at last, yay!... fun project and learned some new tricks from it.
thanks for all the help, and thanks 3DT for hosting fun challenges! here are the finals.. Last edited by pogimonz; 29-11-2009 at 03:37 PM.. |
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#50 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,608
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now all you need to do is post this in the final entry thread and your all set.
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#51 |
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Konrad Kielczykowski
Join Date: Sep 2006
Location: Poland
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well done! Congrats!
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#52 |
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mango smoothie!
Join Date: Mar 2004
Location: Seattle, WA
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bryzol: thanks man! I appreciate that..
Congrats and great job as well on finishing your entry in the sculpting challenge. ![]() |
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#53 | |
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Toast
Join Date: Jul 2008
Location: Grand Rapids, MI
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Quote:
![]() ------ Pogimonz - looking sweet. A tip with xnormal. You can set up a complete projection cage from the object/mesh that you're going to bake down to. Simply copy that mesh in Max and then edit it so it would be your projection cage. In the lowpoly section of xnormal there is a place that you can then select that obj file and use that for the projections. It's very nice. Just make sure you don't add geometry or delete it (though you can break it into elements and move them around for whatever needs to be farther off the surface mesh or smaller...bottoms of boots and such come to mind). You can also set up blockers (single planes) between the fingers and such to make sure you're raycasting distance is getting stopped before it reaches the other fingers, etc. Anyway, looking sweet....but where is the STASH??? Probably too little too late, but a little bit of more red/yellow around his scars would be sweet.
__________________
--goast-- Last edited by goast666; 09-12-2009 at 12:00 AM.. |
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