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Old 24-11-2009, 09:27 PM   #16
miledream
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wow, there are quite a few interesting idea. I prefer your forest dragon's lair in terms of your complementary colour. Perhaps you can bring in some strong foreground element to show that its viewing from inside the cave or something.
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Old 27-11-2009, 04:17 AM   #17
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Matte Painting - Silver: 2nd place in a matte painting challenge! - Issue reason:  
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Thx guys.

OK,.. Its been awhile, but I think I finally got something going. I couldn't nail down a camera angle until I modeled a basic layout and just played with a camera.

The second pic is with the first texture pass. Still a lot of work to be done. Lava, cave, coloring, lighting, DoF work,...and so on.

Let me know what you think or if I am missing something!

Thx all.
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Old 27-11-2009, 08:51 AM   #18
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i think if you create a rock bridge to connect the cavern and create some light rays casting on it, will create a more breathtaking feel to the landscape.
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Old 28-11-2009, 11:48 PM   #19
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Thx Miledream, Just working on that and some in the distance.

Still a TON of work to do

Update:
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Old 29-11-2009, 10:20 AM   #20
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OK,.. Its been awhile, but I think I finally got something going. I couldn't nail down a camera angle until I modeled a basic layout and just played with a camera.

The second pic is with the first texture pass. Still a lot of work to be done. Lava, cave, coloring, lighting, DoF work,...and so on.
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Old 29-11-2009, 10:36 AM   #21
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i love this idea! keep up the gd work.

I think the perspective of your cave entrance is slightly wrong, the line should be converging not parallel, the top end should appear wider.

Also, i think ur bridge or ur cave is facing the wrong direction.
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Old 29-11-2009, 10:47 AM   #22
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i thought that might demonstration what I said a little better.
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Last edited by miledream; 29-11-2009 at 10:48 AM.. Reason: grammar
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Old 29-11-2009, 01:24 PM   #23
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@ gioiwua: WTF? Spam I guess?

@miledream: Thanks for the comment. I I went back to check the perspective just to make sure. It seems correct so far. I think what is going on is the camera I am using is in the area of a 15mm lens. (A trick used a lot in opening up shots of car interior lighting.) and my camera is at an angle and to the right of the cave.I usually block out everything in 3D, as I will be projecting this back on the geo for a camera move. Not sure if this will happen for the contest, but for the near future. Hopefully, I can make the perspective feel better by the end of the contest.
Still LOTS to do. might have to pull an all nighter.
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Old 30-11-2009, 03:48 AM   #24
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Update:
Color work, fixes, and a big pile of treasure, adventurer climber.

Story to follow and more fixes/add-ons.

11:59 pm Monday GMT is like 6:00pm EST US, isn't it? I could not find the time thread the Challenge post was referring to.
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Old 30-11-2009, 03:57 AM   #25
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Also a close up of the gold in the mouth of the cave.
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Old 30-11-2009, 09:29 AM   #26
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good work, keep it up!
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Old 30-11-2009, 04:32 PM   #27
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@miledream: Thanks my friend. Your C&Cs have been extremely helpful and appreciated.

FINAL

Story:
The idea is, no adventurer in their right mind would ever enter a dragon's lair through the front door,... Here is the map, although this path is still deadly in itself, at least you have a fighting chance through a secret passage. Good luck, and I hope you brought your climbing gear with you!

WIP Sheet and low res. attached:

GL all and see you in the lair...

Dennis
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Old 30-11-2009, 04:45 PM   #28
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Nice work dude, don't forget to post it in the final post thread !!!
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Old 01-12-2009, 04:41 PM   #29
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Digital Painting - Silver: 2nd place in a speed painting challenge! - Issue reason: 2nd place in speed painting challenge Digital Painting - Bronze: 3rd place in a speed painting challenge! - Issue reason: 3rd place in a speed painting challenge! 
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Wow, verry impressive
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Old 01-12-2009, 06:08 PM   #30
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Thank you guys. It was fun and I hope to see you all in the '2012' Challenge!

GL all!
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