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#61 |
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Neil_01
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yeah that sound cool.. think i was thinking about entering this army of one comp.. but who knows.. a speed sculpt is a less effort in some ways.. lol.. but anyway.. cheers for all the comments.. i think i will start on one shortly..
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Sketch Book Of Finals: -- http://forums.3dtotal.com/showthread...d=1#post841503 2013 - Work Dump -- http://forums.3dtotal.com/showthread...d=1#post946582 WheelJack: -- WIP http://forums.3dtotal.com/showthread...969#post841969 I'm On YouTube: -- http://www.youtube.com/user/NeilF01 Last edited by Neil_F01; 10-12-2009 at 01:03 PM.. Reason: next basemesh |
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#62 |
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Registered User
Join Date: Aug 2004
Location: UK, South West
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Revision of my base mesh- now with inverted knee joint!
![]() Next post will hopefully show the mesh posed, with the beginnings of the sculpt! -Ibbo |
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#63 |
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Toast
Join Date: Jul 2008
Location: Grand Rapids, MI
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Ibbo - goat legs...not just joints...needs hooves. I'd look at some actual goat legs for proportions and bone length.
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--goast-- |
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#64 |
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Black Label.
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kewl update on the legs
if you just delete that middle toe you are well on ure way to having hooves like goast says. (which makes more sense because of the type of horns you have). And neil that looks a lot better than your first one. lets see some first base scultping from that now .
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http://jarredlunt.blogspot.com/ Last edited by Freekybevis; 10-12-2009 at 09:50 PM.. |
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#65 |
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Neil_01
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yeah i would agree with the others on this one.. regarding that goat.. you really should address the issues around the knees.. for me its as if that ankle bit is pulled too far back from where the knee joint is...
in total there are really only 5 different types of bone joints.. i.e. hinge joint, ball and socket joint.. etc.. at the moment your knee looks like it hinges to another ball and socket joint.. if you know what i mean sorry..
__________________
Sketch Book Of Finals: -- http://forums.3dtotal.com/showthread...d=1#post841503 2013 - Work Dump -- http://forums.3dtotal.com/showthread...d=1#post946582 WheelJack: -- WIP http://forums.3dtotal.com/showthread...969#post841969 I'm On YouTube: -- http://www.youtube.com/user/NeilF01 |
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#66 |
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Black Label.
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so heres my overseer about 97.34245% complete.
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http://jarredlunt.blogspot.com/ Last edited by Freekybevis; 11-12-2009 at 09:07 AM.. |
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#67 |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
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so far so little to see.
Freekybevis - nice sculpt and even nicer concept. neil-fo1 - your first sculpt reminds me of a character from old horor movie. it only needs a chainsaw . your second base mesh looks like a cangoroo or a giant blodhound . curious whats goint to be there. ibbo - nice base mesh. |
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#68 |
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Neil_01
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yeah that looks really good bevis. the only thing that i dont like about it.. is that for an demonic overseer.. which i would put down as something evil.. he looks really happy or cheerful or something.. definalty to happy to be evil..
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Sketch Book Of Finals: -- http://forums.3dtotal.com/showthread...d=1#post841503 2013 - Work Dump -- http://forums.3dtotal.com/showthread...d=1#post946582 WheelJack: -- WIP http://forums.3dtotal.com/showthread...969#post841969 I'm On YouTube: -- http://www.youtube.com/user/NeilF01 |
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#69 | |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,988
Thanks: 39
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Quote:
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#70 | |
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Neil_01
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Quote:
anyway.. heres an update.. probably spent maybe 2 and half hours maybe..
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Sketch Book Of Finals: -- http://forums.3dtotal.com/showthread...d=1#post841503 2013 - Work Dump -- http://forums.3dtotal.com/showthread...d=1#post946582 WheelJack: -- WIP http://forums.3dtotal.com/showthread...969#post841969 I'm On YouTube: -- http://www.youtube.com/user/NeilF01 |
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#71 |
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Key Master & Card Maker
Join Date: Jul 2008
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My concept for Challenge...
Long time lurker, just getting started in Zbrush and i got time to finally join in on a contest. Here is my concept...maybe a little too much. Wanted to do a big monster demon type...typical. I plan on building it in Zbrush and maybe some of the armor in Lightwave to be brought into zbrush. Maybe not super original but i wanted something i would whip up with Zspheres and ZSketch and kinda just go to town with the little details...maybe make changes on the fly as i work on it.
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#72 |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
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now thats a bad-ass demon
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#73 |
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Registered User
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Hello, I really like this contest theme. I'm in. Here is my demon concept.
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#75 |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,988
Thanks: 39
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Interesting concepts, guys. Let's see them come to life!
__________________
Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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