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#1 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Kraken – Army Of One – Hawk-eye
Hello everyone!
I'm gonna do some sort of old experienced killer, that travels across post apocalyptic desert. I guess he should looks like something between Leon and Rorschach (Watchmans). Now he has no contracts and no clients, but his skills and his rifle will help him again. Here are some of my references: |
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#2 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Up
Ok. Here is my base meshes that I made for Mudbox.
Last edited by Kraken; 04-12-2009 at 04:37 AM.. |
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#3 |
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Your Cuban Daddy
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base mesh is looking good Kraken, keep those updates coming.
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#4 |
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Nick/Spud/Spudmonkey
Join Date: Feb 2003
Location: Reading(ish), Engerlandshire
Posts: 2,749
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Should make a nice counter point to my current design
Good luck ![]()
__________________
My homepage mostly designed to show off my <400 triangle low poly models My physical model shop: Buy my crap
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#5 |
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Criticism Fairy
Join Date: Jul 2009
Location: San Francisco
Posts: 251
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Where's the concept?
Agggh everyone keeps skipping the most important step! Haha, good base mesh, but let's see those concepts :-P |
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#6 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Thanks for comments guys. I’m sorry that still didn’t post my concepts. It’s because they all on the paper, so as soon as I can scan them you will see them. But I guess I will post my high-poly model earlier
![]() And new update of course!! |
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#7 |
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Your Cuban Daddy
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really nice folds on the clothing so far, keep it up.
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#8 |
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Registered User
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I definitely agree with Cuban on the folds.Very accurate.
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#9 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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I guess cloak is ready. Of course I will add some buttons and other detailes, but not in the Mudbox
![]() Last edited by Kraken; 06-12-2009 at 02:54 PM.. |
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#10 |
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Right Here
Join Date: May 2005
Location: Dallas, Texas
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looking good.
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#11 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Update!
Trouses are finished.
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#12 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Update!
And here is my current progress
![]() Next step will be head! Last edited by Kraken; 08-12-2009 at 05:30 AM.. |
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#13 |
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Registered User
Join Date: Dec 2009
Location: York East England
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hey man, lookin great! although on the last pic his head seems to be a little too big in proportion to his body :P
other than that its gona be sweeeet |
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#14 |
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A.I. of Dallas Student
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Awesome cloth work! Is there any books or websites you used to learn this or just visual studies?
__________________
♪♫ In a world filled with noise, i hear the concerto ♫♪ |
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#15 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Rezdoggy Head looks big becouse of perspective. I checked the proportion specialy for you - it's ok
![]() Geri0n Here is my favorit tutorial about next-gen characters http://en.9jcg.com/comm_pages/blog_content-art-180.htm Enjoy! |
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