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#16 |
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Join Date: Dec 2009
Location: York East England
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ah ok
i really love the coat and trousers! |
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#17 |
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Join Date: Feb 2006
Location: Milano - Italy
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well I have to say that you deal extremely well with cloths ad similar! very cool!
...err... your secret? ![]() |
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#18 |
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Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Thanks for comments!
Mr.fE Just practising man ![]() |
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#19 |
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Join Date: Dec 2009
Location: Ukraine, Kharkiv
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As I promised before, here are my concepts!
I didn't have any free time during this week, so I should do a lot of work on weekend! |
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#20 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Update!
New update! I almost done with head, but maybe i should add some details more? What do you think guys?
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#21 |
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Join Date: Feb 2006
Location: Milano - Italy
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sweet!
I guess details can be dealt by textures...like age stains and similar! or if you really wanna ad sculpts...well you might make the skin of the neck a little bit loose... |
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#22 |
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Very nice sculpt
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#23 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Update!
Thanks for advices guys!
And here is new update! A made a gun for my character. I choose SAKO TRG 22 as a reference. |
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#24 |
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Amazing sniper.What program did you make it in.
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#26 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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D R E A M N T It's maya
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#27 |
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Join Date: Mar 2006
Location: Sweden
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neck is a little to small, other than that it's a good start, keep it up!
__________________
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#28 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Update!
As always - fresh update! I almost finished with sculpting, the last thing, that I need - belt. But I still didn't decide what sort of belt it should be..
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#30 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,608
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his head is a bit too big and his feet look to be on the large side as well (heel to toe) Both easy fixes.
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