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#1 |
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Registered User
Join Date: Nov 2009
Location: Voronezh, Russia
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F B I O S - Army Of One - Wasteland Hunter
Hi everyone!
Sketch will comming soon. ![]() Last edited by Fbios; 04-12-2009 at 08:50 PM.. |
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#2 |
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This is my 30 min sketch.
Last edited by Fbios; 04-12-2009 at 08:50 PM.. |
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#3 |
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Join Date: Dec 2009
Location: Finland
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Very nice silhouette concept
I suppose there's no game competition logo, like in the sculpting challenges? I was just moment ago looking for it...
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Enjoying the world of arts ![]() Fav. tools: ZBrush, 3Ds Max/Blender and Photoshop |
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#4 |
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Your Cuban Daddy
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like Jerico said, silhouette is looking really cool I want to see more.
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#5 |
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Thanks Jerico and xxxcubanxxx.
I did n't found any competition logo too ![]() next sketch... |
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#6 |
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Nick/Spud/Spudmonkey
Join Date: Feb 2003
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Just my opinion, but I prefered the simplicity of the original sketch. A lot of the best characters have a very simple and obvious role and I think your second sketch over-complicates things
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My homepage mostly designed to show off my <400 triangle low poly models My physical model shop: Buy my crap
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#7 |
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Join Date: Dec 2009
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i liked the first sketch better because it had a more sinister look, the second sketch is fine though cause its showin off details
. maybe you could make his hood cover his face a little more? it would make him look more intimidating |
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#8 |
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Master In Training
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Very nice concept! Interested to see it modeled. I'll be watching
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#9 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
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Looks interesting!
I guess you are big fan of “S.T.A.L.K.E.R”!!! If not here are some pictires that could help you: Last edited by Kraken; 05-12-2009 at 05:52 AM.. |
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#10 |
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yeah I guess the first sketch was more WILD!
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#11 |
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Registered User
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Thanks for the good advices. I will alter my second sketch.
Kraken, yes i am fan of “S.T.A.L.K.E.R”, thanks for pics! ![]() |
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#12 |
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Criticism Fairy
Join Date: Jul 2009
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I agree, the silhouette was more interesting than the second piece of concept. I think it's because the silhouette left so much to the imagination.
On further note, I feel like your character needs something to make him feel more exotic. Right now, I feel like this character would fit into any number of video games, he could play a theif, or a soldier in a ww2 game, or a modern special agent, etc. My point is, he just doesn't feel like an end of the world survivor. I'm not sure where you should go from here. I think more concept is needed. Try to juice up the feel to him. Nice work, keep it up! |
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#13 |
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Thanks SnappedStrings, great advice!
Here is my new concept! I tried to consider all advices. Now he is wild and sinister and i hope he look like an end of the world survivor . But now i have no idea how to do this in 3D, because there are a lot of staff and eqipment . What do you think about this sketch? |
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#14 | |
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eager to learn
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this concept is definitely better, it has way more personality than the other one. also,
Quote:
keep workin on it man, cant wait for updates! |
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#15 |
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Your Cuban Daddy
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Last concept is rocking dude...
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