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Old 05-12-2009, 10:47 PM   #16
Imajus
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Definitely diggin the second concept. I love the face/head/hood area. Very cool.
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Old 06-12-2009, 01:51 AM   #17
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This is looking good man.So wasteland like.
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Old 06-12-2009, 08:23 AM   #18
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Wow, that looks excellent. What a major major improvement.

I don't even have any suggestions. Can't wait to see this moving into the 3d stage!

Hmm, you asked for help getting started. I would do the character, without all the accessories. Then, decide which accessories will need to be added as geometry and which accessories will work as just normal-mapped and textured.

So start big, then work down to small. hope this helps.

nice work!
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Old 06-12-2009, 03:05 PM   #19
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Thanks for approval!!!
SnappedStrings thanks for advice!
Here my basic mesh for further sculpt.
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Old 06-12-2009, 10:34 PM   #20
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That is so SEXY Fbios
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Old 06-12-2009, 10:49 PM   #21
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very nice topology flow man, cant wait to see more!
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Old 07-12-2009, 01:19 AM   #22
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wow nice concept.
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Old 08-12-2009, 06:35 AM   #23
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Nice! I'm waiting for high poly!
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Old 08-12-2009, 07:57 PM   #24
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Sculpt in progress....
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Old 08-12-2009, 08:00 PM   #25
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Nice start. Especially like the kneepads
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Old 08-12-2009, 11:03 PM   #26
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Nice work!

I like your approach with the concept.
Do you always start with only the shadows and silhouette?
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Old 09-12-2009, 12:09 AM   #27
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nice job w/ the character so far. the creases in the pants r coming along nice. also like the kneepads.
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Old 09-12-2009, 07:33 AM   #28
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Thanks for approval!!!
Cordero. In "3DCreative" journal (issue 035 Julay 2008 page 60) Dimitry Parkin the winer of the Dominance War III said - "i sipmly keep my form expressive and in silhouette. I set silhouette to black, and make sure that it looks detailed from the different sides."
As for me, i always try to follow this rulle. I start from silhouette and then work over details. There is a power tool for construct a silhouette - "Alchemy" -> http://en.flossmanuals.net/Alchemy/Introduction.
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Old 09-12-2009, 08:09 AM   #29
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Sweet! Thanks, i will try this asap.
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Old 09-12-2009, 10:40 PM   #30
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concept looked pretty sick! Too early to judge on the sculpt.

I really like how you got the silhoutte working 1st then started blocking out and trying new things. good deal man!
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