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#16 |
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3d Artist / Teacher
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Definitely diggin the second concept. I love the face/head/hood area. Very cool.
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#17 |
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Registered User
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This is looking good man.So wasteland like.
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#18 |
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Criticism Fairy
Join Date: Jul 2009
Location: San Francisco
Posts: 251
Thanks: 2
Thanked 4 Times in 4 Posts
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Wow, that looks excellent. What a major major improvement.
I don't even have any suggestions. Can't wait to see this moving into the 3d stage! Hmm, you asked for help getting started. I would do the character, without all the accessories. Then, decide which accessories will need to be added as geometry and which accessories will work as just normal-mapped and textured. So start big, then work down to small. hope this helps. nice work! |
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#19 |
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Registered User
Join Date: Nov 2009
Location: Voronezh, Russia
Posts: 140
Thanks: 0
Thanked 0 Times in 0 Posts
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Thanks for approval!!!
![]() SnappedStrings thanks for advice! Here my basic mesh for further sculpt. |
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#20 |
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Registered User
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That is so SEXY Fbios
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#21 |
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eager to learn
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very nice topology flow man, cant wait to see more!
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#22 |
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Right Here
Join Date: May 2005
Location: Dallas, Texas
Posts: 2,984
Thanks: 0
Thanked 4 Times in 4 Posts
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wow nice concept.
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#23 |
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Registered User
Join Date: Dec 2009
Location: Ukraine, Kharkiv
Posts: 49
Thanks: 0
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Nice! I'm waiting for high poly!
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#24 |
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Registered User
Join Date: Nov 2009
Location: Voronezh, Russia
Posts: 140
Thanks: 0
Thanked 0 Times in 0 Posts
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Sculpt in progress....
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#25 |
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Registered User
Join Date: Sep 2008
Location: Queens, NY
Posts: 296
Thanks: 0
Thanked 3 Times in 2 Posts
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Nice start. Especially like the kneepads
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#26 |
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Registered User
Join Date: Oct 2008
Location: Hungary
Posts: 1,335
Thanks: 5
Thanked 16 Times in 15 Posts
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Nice work!
I like your approach with the concept. Do you always start with only the shadows and silhouette? |
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#27 |
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aka E4sY_506 (xbox live)
Join Date: Mar 2008
Posts: 394
Thanks: 11
Thanked 3 Times in 3 Posts
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nice job w/ the character so far. the creases in the pants r coming along nice. also like the kneepads.
__________________
3D ArTisT - What I'm Working On - - DW 5 - - Fanatic Soldier -- Sci-fi Cop - -Army Of One- - Sci-fi Marine - - Conscript - - Thoughtful Alien - - Club Girl - |
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#28 |
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Registered User
Join Date: Nov 2009
Location: Voronezh, Russia
Posts: 140
Thanks: 0
Thanked 0 Times in 0 Posts
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Thanks for approval!!!
Cordero. In "3DCreative" journal (issue 035 Julay 2008 page 60) Dimitry Parkin the winer of the Dominance War III said - "i sipmly keep my form expressive and in silhouette. I set silhouette to black, and make sure that it looks detailed from the different sides." As for me, i always try to follow this rulle. I start from silhouette and then work over details. There is a power tool for construct a silhouette - "Alchemy" -> http://en.flossmanuals.net/Alchemy/Introduction. |
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#29 |
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Registered User
Join Date: Oct 2008
Location: Hungary
Posts: 1,335
Thanks: 5
Thanked 16 Times in 15 Posts
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Sweet! Thanks, i will try this asap.
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#30 |
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Registered User
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concept looked pretty sick! Too early to judge on the sculpt.
I really like how you got the silhoutte working 1st then started blocking out and trying new things. good deal man! |
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