|
|||||
|
|
#16 |
|
3d Artist / Teacher
|
Thanks, the legs, especially from the knee down, are just blocked so I'll definitely take a look at the proportions there. I still have a few pieces to tie into the chest so I might wait on that.
Any other comments/critiques? |
|
|
|
|
|
#17 |
|
Registered User
Join Date: Nov 2009
Location: Voronezh, Russia
Posts: 140
Thanks: 0
Thanked 0 Times in 0 Posts
|
Nice work. i like the proportions. Go ahead!!!
Last edited by Fbios; 12-12-2009 at 08:20 PM.. |
|
|
|
|
|
#18 |
|
Registered User
|
Lookin good man.
|
|
|
|
|
|
#19 |
|
3d Artist / Teacher
|
Back on track after a layoff. I got tons of time now to finish this guy with Christmas break. One question is I'm an environment artist trying my hand at characters, this is actually my first full production character, I'm trying to find ways to retopolgize and was wondering what some different methods are. I used zbrush's built in retopo for props and environment pieces, but I find it a little too simple for a character. It seems pretty unforgiving when I want to edit my geometry on the fly, suggestions?
|
|
|
|
|
|
#20 |
|
Vinsane in the Membrane
Join Date: Oct 2006
Location: Crapsville, PA
Posts: 654
Thanks: 0
Thanked 1 Time in 1 Post
|
Dude - layoff? So close to Christmas - man that's gotta suck. Not for us - 'cuz now we get to see you model s'more
But yea, good luck with that. This character is lookin' awesome!And, I'm no Zbrush/Max master (this comp is the first I'm using Zbrush), but I gotta ask why can't you just use Max's tools to do your retopology work? You have more control over it than I assume Zbrush's retopo thing does...though to be fair I didn't know there was a retopology tool in ZBrush until you just now mentioned it ![]() Hope you finish man! And Happy Holidays.
__________________
"Just do it 'cuz it's cool" Current 3DTotal comps: none. Learning Character Rigging, Unity. Comments & Critiques, always appreciated ![]() Homepage: This is Vinsanity |
|
|
|
|
|
#21 |
|
Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,602
Thanks: 135
Thanked 143 Times in 115 Posts
|
you can try topogun to retopo. I never used it, but I hear it's good stuff.
|
|
|
|
|
|
#22 |
|
3d Artist / Teacher
|
Not a layoff, layoff, I meant a layoff from the project. I actually stopped working on it cause I got really busy at work and had some other comps going on at the same time. I'm not much of a character guy, I'd like to be, but I need more practice. I probably won't be able to finish this guy. Too much to do I might switch over to the sculpting challenge. thanks for the support though! And I'll definitely check out topogun.
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|