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Go Back   3DTotal Forums > Archives > Archives > Challenge Archives > Armageddon - Dec 2009 > Armageddon - Game Art "Army of One"
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Old 13-12-2009, 08:11 AM   #31
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sweet
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Old 13-12-2009, 11:25 AM   #32
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Great! I like it!
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Old 15-12-2009, 11:37 AM   #33
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Producing art worthy of being linked from the frontpage of the forums! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge ''Army of One'' Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner in Speed Modeling -Devil's Chariot 
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some attempts to bake normals. have problems with seams yet, but i'll fix it...
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Old 15-12-2009, 12:17 PM   #34
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly January 2010 challenge! 
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Good work. Looks nice, but try to divide border edges like this. i think that it solve the problem.
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Old 15-12-2009, 01:20 PM   #35
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Too much symmetry for my taste, but other than that it's looks okay.
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Old 16-12-2009, 10:58 AM   #36
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impressive
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Old 16-12-2009, 02:41 PM   #37
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Producing art worthy of being linked from the frontpage of the forums! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge ''Army of One'' Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner in Speed Modeling -Devil's Chariot 
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restyled her hair. How to you?
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Old 16-12-2009, 03:19 PM   #38
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looking good i'd add a bit of variation between in the folds to break the symmetrical look but really that's nit picking.
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Old 19-12-2009, 06:36 AM   #39
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Cool! I like this character! SIS'KI!
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Old 29-12-2009, 04:52 AM   #40
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The Golden Grenade V: For participating in the Dominance War V and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War V and successfully finishing, well done soldier! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly challenge Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly challenge ''Army of One'' Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason:  
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More updates please.
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Old 30-12-2009, 05:21 PM   #41
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sorry guys.
low poly is not my favorite work in the 3d (therefore, I participated in several competitions

again I did not finish the model. but I learned marmoset engine, xnormals, maya bake, max bake. i hope i'll do it next time!

my last update lowpoly in marmoset.

!Happy New Year!
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Old 30-12-2009, 11:40 PM   #42
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Nice, normals seem to be working pretty well, keep it up dude.
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Old 31-12-2009, 05:55 AM   #43
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly January 2010 challenge! 
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Nice lowpoly with normal map. So sad that you wouldn't finish the model((( I heard you have stared in Speed Sculpt competition. Anyway i wish you Happy New Year!
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Old 31-12-2009, 10:08 AM   #44
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Nice work! keep it up!
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Old 31-12-2009, 04:20 PM   #45
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man, throw some textures on there, you got like 4 days. With the way your normals came out, you just need a few flat colors and no one would know the difference.
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