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Old 03-06-2003, 05:52 PM   #1
SpikeSpiegel
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student/personal gamedev project - models for code barter

hey guys im currently a student for game programming and .net development.

currently im developing a directX game for my final project and I would like to get some spaceship & space related models for my project.

now if theres a free resources someone could point me to that would be great but i doubt it would be so simple so im offering any coding services in c++/c# or asp.net for something really cool.

what were developing is a topdown 3d shooter multiplayer game (alot like subspace).

so i guess all i really need to start is a cool looking spaceship (robotech veritech style) kinda like a f14 or something.

please check out my website, i have some links to some of the contract development i have done

www.bitporters.net
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Old 03-06-2003, 10:38 PM   #2
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man, i dont get you you want someone to give a model a spaceship model? i follow the link i just get lost, tell me what you want i may help
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Old 04-06-2003, 12:19 PM   #3
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heh, sorry well i look at the work done on this site and im assuming your all professionals who charge lots for your work.

We are making a space shooter game so we'd like to start a simple space ship model, this will expand however once we expand our engine to having entire fleets of capital ships.

for now we are using stock objects and im tired of flying my teapot

all i meant by my links was if someone would do this, i would pay you back by doing some coding.
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Old 04-06-2003, 11:14 PM   #4
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im not a profesional, i could help you, you just need a spaceship, low poly or high poly, i have one over there, i show you some pics, send me a mail, the only thing i want pay back if i can get the copy of the shooter
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Old 04-06-2003, 11:17 PM   #5
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uopps, i compresed it toooooo much
i look the max file and i show you a good render
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Old 05-06-2003, 06:17 PM   #6
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my email is andrew.mcteer@bitporters.net

any help would be great;-) and we'll need beta testers soon enough heh
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Old 05-06-2003, 07:29 PM   #7
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do you need the max file and the texture file,?
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Old 05-06-2003, 08:28 PM   #8
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yea that would be great, i have all the tools i need to convert it into a .x file

http://www.gamedev.net/community/for...opic_id=160947

heres a discussion im having on the game to get a better idea of what its about.
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