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#16 |
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nailed that out right quick; the mask partially up looks boss... she needs some more inner thigh, me thinks.
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#17 |
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Registered User
Join Date: Jul 2006
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Looking cool, You know with the gun, Are u going to model that up to a high res one in 3ds max or maya or what ever you are using then bake the textures? But if you do that how do you incorperate that into one big map with everything....if you know what I mean?
Cheers |
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#18 |
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well as the model is right now, every part of the mesh is seperate. But when it comes time to texture, unwrap, I'll just select any mesh, pop on into editable polly, go down to the attach option, click it, then click on everything. This will make everything one selectable item. From there I will unwrap. Everything will be on one texture sheet.
After the unwrap is done. I will collapse the stack (right click on the top modifeir in the stack, collapse to). This will save the uv unwrap info to the mesh. I can then use the element option in editable polly to select parts of the mesh that I want seperate and detattch them. |
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#19 |
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Thanks. Sorry I am not totaly there yet :s
So you using a the big overally texture map (diffuse etc) for each indivdual part so you will have a seperate material for each part but still using the big diffuse map for example? |
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#20 |
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its one texture map for everything.
here are examples of texture maps that have everything located on one map: ![]() ![]() ![]() ![]() ![]() ![]() |
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#21 |
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Cheers, I think Ive got it now, I'll get some posts on this weekend to get some feedback.
Thanks for your help and quick reply(S) ![]() Thanks |
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#22 |
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Banned.
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I'm gonna start this one a bit different, I don't usually write down ideas, but is helping me visualize my concept better along with my reference pictures.
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#23 |
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I've been Joseph Pomeisl'ed.
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#24 |
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added more "inner thigh" don't want to add too much, it will take away from the haven't eaten in a while look I'm going for. Also changed the gun from a normal sniper rifle to more of an energy rifle.
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#25 |
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Registered User
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#26 |
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Your Cuban Daddy
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looking good, Mr. Toe.
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#27 |
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playing with some oppacity:
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#28 |
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New goal: Platinum spam
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hehe, ever since Afro, you've been into these wild hairstyles, havent you? looking good man.
but damn, you sure thats a rifle and not a damn cannon? ![]()
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NEW SIGNATURE! aint it pretty? |
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#29 |
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Vinsane in the Membrane
Join Date: Oct 2006
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This entry is lookin' boss, Toe! The girl's got style, that's for sure (and if Tank is right, and you're into doing another nice hairstyle, I love the silhouette). Also, that oversized, almost-anime-style cannon/rifle is badass as hell!
Lookin' great so far man! Keep up the great work, and hope you finish! Btw, Merry Christmas/Happy New Year/ etc etc etc!
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"Just do it 'cuz it's cool" Current 3DTotal comps: none. Learning Character Rigging, Unity. Comments & Critiques, always appreciated ![]() Homepage: This is Vinsanity |
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#30 |
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started texturing:
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