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Old 21-01-2010, 08:09 PM   #1
hammering3D
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! 
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SMC M#03 - Hammering3D - iVee

Hello

I finally have time to join in.
I like so much what others have done so far

Here is my progress, 1 hour and 20 min so far... hope to speed the work with the progress and finish it in time...
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Last edited by hammering3D; 21-01-2010 at 08:11 PM..
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Old 21-01-2010, 08:19 PM   #2
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Nice start
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Old 22-01-2010, 06:48 AM   #3
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! 
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2h and 10m so far, pretty slow but I guess I have the time for finis

My bad thing is that I don't plan so I lose time, but well the shape is finish I just need to add details, and change the shape a little like I have the concept in mind make it a little more future look like.
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Old 22-01-2010, 06:59 AM   #4
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clay
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Old 22-01-2010, 11:01 AM   #5
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cool, get some quick guards on the front, just spline them
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Old 22-01-2010, 11:03 AM   #6
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tnx, is just what I am working at in the moment, not spline but poly, but will work fine, and some spring from splines
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Old 22-01-2010, 11:09 AM   #7
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Cool
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Old 22-01-2010, 01:08 PM   #8
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Ok, I spent 3h on this, so 1h for weapons and final tweeks
It's pretty close ...
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Old 22-01-2010, 02:46 PM   #9
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Wow hammwering, that is looks really good. I like the attention to detail, esp with the brake pads and stuff. Are you planning to mount any weapons on it?
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Old 22-01-2010, 02:54 PM   #10
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tnx, I working now at weapons but I lose to much time with those details U speak of and I am very close to not finish it hope I do...

the details are more like eye candy not to much, just some boxes and cylinders with extrudes, but they look ok down there...
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Old 22-01-2010, 04:43 PM   #11
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After redoing the weapons couple of time to done them in time, and using allot of cloning and duplicates, I finaly manage

I have 5 minutes left and I don't know what to do with them, I wish I had an interior to, but no more time, I think I try to make an floor of the car using an plane and couples of planes to make the wall inside the car and make the windows less transparent or very dark to not be see inside very clear.
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Old 22-01-2010, 04:53 PM   #12
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Very nice
if you still have 5 mins... do windows, headlights, and close the engine hole. And maybe put a box over those springs. Just for the effect. And if you still have time... rear mirror. That would be a nice touch.

Use low angle camera so its not visible there is no floor or interios, something like you have on the bottom picture
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Old 22-01-2010, 05:10 PM   #13
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tnx japo
U enter this time in ? u'r render and modeling style it will be a great adition to the amzing models that people done so far

- the windows are modeled, since I detach them from the mesh to make the hole, but I hide them to show the model
-mirrors and headlights and back lights I don't think I have have time for them...
- I will use planes for walls, for cover the engine hole, a box for spring yeas I will copy something from the weapons


I go take some fresh air and eat something then I will see the miracle of the 5 min )
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Old 22-01-2010, 08:26 PM   #14
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I think I will create something. Originally my idea was Panzer IV, but that was too real. I still intend to go in similiar direction. Though competition is really tough. By the way... I would not have dared make humvee. 4 hours time and I wont dare an auto. I must fear them.

Anyways... headlights for this should be rather easy. (i just checked how humvee lights look like). Scale a sphere by one axis so it looks like lens. Place it on a cylinder with diameter slightly exceeding that of the lens (if you want to keep with smooth edges you have now, use chamf. cylinder). Place cylinder on a box... and you have headlights set. Now its just about copying (and texturing). Or thats how I would do it if I wanted very very fast humvee headlights. Light should do the rest

I would not bother with tail lights as that part may not be in the scene. And as for rear mirror, well you will see how much time you have left.
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Old 22-01-2010, 08:43 PM   #15
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hehe, tnx for tips, yes the headlights are round and simple ... I will try like U said

I did't do anything so far, I think I am scared to :d by the textures or shaders :d I hate them :P

I was scared to by the hummer, I many time wanted to model one and I was scared by the details and said it will take me to long, and now model one in a speed modeling , but well it's very stylized
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