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#16 |
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Dr. Hula
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Sounds interesting, I'll see if I can scrape some time together :-)
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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#17 |
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that's an awesome topic - must think on it
- good luck to all the participants!
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www.mdadela.com |
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#18 |
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Great brief for this contest!
I'm going to be in this one for sure, I believe there's no better way to learn then this contests, Wy? because is the most similar situaton then having a client, With a brief and a time limit, Thanks 3DTotal Good luck to all AND again thanks Longhi for introducing me this amazing comunity and contests Fernando |
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#19 |
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I'm in if I can find the time again. I'll be looking for crits this time guys, I only come to these to get better at sculpting so please help me out and tear my stuff apart lol. I can take the pain. I'll be focusing mainly on anatomy and form this time around. (I really wish mudbox had posing tools!)
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#20 |
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I think I´m in... A
n abominable snowman is a must-have for my portfolio. I hope to fund the time to finish. Just one question: Can the basemesh have multiple pieces, for examples one mesh for the snowman, one mesh for the arms and the carrot and another one for slime he spits around ![]() |
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#21 | |
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Commando Moderator
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Quote:
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#22 |
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Thank you, good to hear this...
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#23 |
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game artist
Join Date: Mar 2009
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I may give this a go.... did a test run in photoshop with the recording software and it crashed on me after a couple hours and trying to save. In previous challenges have people had this problem or is the trick chopping the recording sessions into smaller bits?
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#24 |
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Here's mine!
![]() I couldn't avoid it, this was a sculpt I did for the previous challenge about mythical creatures. I'll try to make another one! ![]() Last edited by Maxter1; 02-02-2010 at 11:07 PM.. |
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#25 |
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Commando Moderator
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haha, Maxter, you're fast
![]() Now, if you could apply that nice technique for fur into your sculpt for this contest, I'm sure it'll turn out great.
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#26 | |
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Quote:
Hope this helps, it's very frustrating to lose hours of video. Last edited by GMGraham; 02-02-2010 at 05:20 PM.. |
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#27 | |
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Quote:
normaly, it starts to blink saying the program is not responding and after a while it is saved correctly, if it happens again try to whait a bit without trying to push any buttons in the window, When it is saved it opens a window with the video, that's the "sign" you must whait LOL Actually it happens almost in every recording section but ends up saving normally. Cheers Fernando |
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#28 |
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This is my idea. The title is "Change my order to the soup"
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#29 |
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Artist In Progress
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far away, nice concept! Very stylized!
Just got one question that isn't mentionned in the rules, is the time used to pose the character counting in the time limit? |
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#30 |
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Commando Moderator
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MightyReg, yes it is, since it's part of the sculpting process.
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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