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#31 |
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Registered User
Join Date: Dec 2007
Location: Fortaleza - Brasil
Posts: 64
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Thanks joseph, very cool.
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#32 |
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The Passerby
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oh ****, dude. it's fcuking awesome.
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#33 |
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Registered User
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BiG ToE-3DT:
steal awaystrict9:sarcasme; lowest level of spelling, too, I see You know I love you, Baz. Buzzy: thanks, man. I'm sure you'll put me to shame one way or another... roel: ![]() armians: hey, thanks alot, fella. and I'll try. Sadone : Jeremiah_Bigley: me, too. there was only a tiny head sketch that started the whole guy, so it's kinda been just rolling with it... chris_solo: thanks, buddy. SR_6274: wow, that's nice of you to say. Thank's, SR. lampshadehead & bakuryu06: you're both right and I tried to fix them up. Dark Flick: exclamation point!!! ![]() snakeeaterjns: see above....and it's been abit of work, nothing terrible. we'll see how it goes. dark_maggot: me, too. rather disapointed with the last couple outings, definitely have to finish this one.Randize: explicitive deleted... your enthusiasm makes me happy chris_solo: I love you. I would never forget to tell you about it. ...got him under 10k, with enough leftover for the smoke and whatnot. Started on the zbrushing... MATERIAL TESTS. /temp normals and cavity map for diffuse ![]() ...wires... ![]() |
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#34 |
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Registered User
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i surrender!!! whoa dude, this is very nice. loving the rock details and all.
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#35 |
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newbe
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Cool stuff! I might be the perspective but the legs and feet seem a bit small. And maybe you could make 1 of the toes a bit bigger (to break the repetition)?
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#36 |
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Your Cuban Daddy
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awesome looking character, love the spikes on the back.
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#37 |
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Soy un Perdedor, baby
Join Date: Oct 2002
Location: Valhalla
Posts: 1,335
Thanks: 13
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Joseph, don't you listen to these people. They all lie. Honestly, I'm surprised you even post this crap up, you should hang your head in shame. You should just pack it all up and e-mail me your talent because you are obviously wasting it... OH Shiz, sorry man I was look at my own blank screen wondering I wasn't getting anything done when I wrote this, I don't think I've moved in days I think I went into a temporarily coma or blind from over exposure to pure awesomeness or something.
![]()
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#38 |
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Quadcore
Join Date: Nov 2004
Location: Pittsburgh
Posts: 1,410
Thanks: 2
Thanked 28 Times in 24 Posts
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Great model so far!
The hips are the only thing that bothers me. Seems too low to me. The proportions are great, except the placement of the hips...I feel they should be nudged upward ever-so-slightly. Or maybe his thighs just seem a touch too short. Yeah, I think that's the issue...his thighs just look too short for his calves. His knee and calf need nudged down a little bit. Forget I ever mentioned the hips. I'm not sure why I just didn't delete the hips bit while typing this post. In fact, why am I still typing at all? Who knows.... |
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#39 |
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Stealing your polygons!
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Your mind was temporarily melted by the pure awesomeness of it all.
Joseph - Wow! That's looking hot, in a very cold icy kinda way. Buzzy touched on my only real concern, I wonder if its not the camera angle that's making the legs look a little funky? Detailing and shape and everything all over looks pretty awesome.
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* Lightwave * User
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#40 |
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Registered User
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I'll call it a birthday present. Thanks, threedy. ![]() |
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#41 |
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Registered User
Join Date: Sep 2008
Location: Queens, NY
Posts: 296
Thanks: 0
Thanked 3 Times in 2 Posts
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Great job! And Happy Birthday!
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#42 |
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looking for job...
Join Date: Mar 2008
Location: France
Posts: 1,369
Thanks: 0
Thanked 2 Times in 2 Posts
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![]() Happy birthday Jo! ![]() ...and I love you more! ![]()
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always try to do better than last time! (sorry for my poor english!) ---> DW V - Deus ex machina *Lightwave User* *Blender User*
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#43 |
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Registered User
Join Date: Oct 2008
Location: Hungary
Posts: 1,335
Thanks: 5
Thanked 16 Times in 15 Posts
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Hey Joseph!
I think, this is a really helpful thread! You show us some of your techniques for free, and they are really awesome. You are also doing a great progress, and the results are sweet! ![]() So five stars from me, if that feature is working right now ![]() (of course, i'm looking forward on the textures, and the effects you have in your mind)
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#44 |
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Registered User
Join Date: Jun 2009
Location: Hyderabad India
Posts: 72
Thanks: 0
Thanked 0 Times in 0 Posts
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hi very nice work out there..........
my only question is u r doing somany tests in max and mentalray but finally u have to present ur model through a game engine...so pls share ue plan with us |
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#45 |
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Dr. Hula
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3A or 2
.Very interesting model with a killer design! Are you thinking of a glow seeping forward through all the cracks? Like the antronachs in Oblivion...
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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