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#1 |
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Sad User
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Sadone - Snow Creature - Ice Guy
Hei folks,
I've seen so many great entries here so I've decided to add my two cents as well. Looking forward to a great competition. Sadone |
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#2 |
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Registered User
Join Date: Feb 2008
Posts: 59
Thanks: 0
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This looks great so far sadone. Keep up the good work
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#4 |
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Sad User
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Thank you guys.
Cordero, I'll check the chin area tomorrow. I've added a more prominent chin right now... mabe that's enough, but I'll see if it doesn't destroy the whole face, I'll add it. Here is another full figure shot. I need to tweak some regions were there are still artefacts visible and need to work out the hand. Hopefully I'll be able to stay inside the poly limit. |
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#5 |
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Registered User
Join Date: Oct 2008
Location: Hungary
Posts: 1,335
Thanks: 5
Thanked 16 Times in 15 Posts
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Looks cool to me!
I like the rocks/crystal/ice stuff all around his body. I really like the feet too! ![]() I think you will make the poly limit easily. More! ![]()
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#6 |
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Registered User
Join Date: Feb 2007
Location: Orlando, FL
Posts: 1,022
Thanks: 0
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Really nice looking so far. I too love the ice crystals coming from him. Since I'm going to be doing something similar with the crystals, it's interesting to see how you are doing yours.
Keep up the great work!
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Speed Modeling Challenges Winner SMC #60 - Done in 60 Seconds Second Place SMC #52 - Take a closer look Honorable Mentions The New SMC's - 025 - Large Cappuccino with sugar My Web Site MY DWIV Thread |
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#7 |
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Your Cuban Daddy
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the character looks good man keep on going.
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#8 |
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Is portfolio-less
Join Date: Jul 2007
Location: MA, USA
Posts: 514
Thanks: 17
Thanked 19 Times in 19 Posts
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Looks great! Can't wait to see what you do with the arm.
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#9 |
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Join Date: Aug 2007
Location: Los Angeles, CA
Posts: 276
Thanks: 0
Thanked 1 Time in 1 Post
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sweet. I like that he's so asymmetrical, very different. keep it up.
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Programs used: Maya, Zbrush, Photoshop, |
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#10 |
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Sad User
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Thanks for all the fish, guys!
I've decided to give him a more battered look and add a bit more weight to the body by adding more ice strokes to make the surface a lot more bumpy and to reduce the "clean", flat surfaces as well. |
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#11 |
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Sad User
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Hi,
I'm close to finish the lowpoly and was curious who it might look with a normal map applied to. |
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#12 |
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Registered User
Join Date: Jan 2010
Posts: 232
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Wow, this last render image looks great!
Congratulations, Do you mind sharing your render setup? Cheers Fernando |
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#13 |
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Registered User
Join Date: Feb 2007
Location: Orlando, FL
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
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Your low poly looks perfect. If I didn't know better, I would of thought it was your sculpt.
Great job so far, I want to see more!
__________________
Speed Modeling Challenges Winner SMC #60 - Done in 60 Seconds Second Place SMC #52 - Take a closer look Honorable Mentions The New SMC's - 025 - Large Cappuccino with sugar My Web Site MY DWIV Thread |
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#14 |
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Registered User
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dang dude, when i looked at the picture, i thought it was your sculpt. In that note, lookin clean!! What does it look like from the side?
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