|
|||||
|
|
#1 |
|
╚══════════╝
Join Date: Aug 2006
Location: ☺
Posts: 678
Thanks: 1
Thanked 11 Times in 6 Posts
|
Eye, Robot
hello, this is another WIP proeject, and also my first try in modeling a character. it's inspired by the following concept I found on this polycount thread's first page: http://boards.polycount.net/showthread.php?t=40839.
I also attached the concept(NOT DRAWN BY ME!!!USER IS ZATOICHI FROM POLYCOUNT) to the image so there are no problems in not seeing it. I know the posse is a bit stiff right now, but i'll solve this in the future. hope i'm going the right way! tell me what you think! ![]()
__________________
MY PORTFOLIO Last edited by dopefish; 17-03-2010 at 08:26 AM.. |
|
|
|
|
|
#2 |
|
Threadjacker
Join Date: Aug 2008
Location: United states
Posts: 730
Thanks: 4
Thanked 8 Times in 3 Posts
|
Impressive work, but the hands (and some parts of the eye) really need some work. They seem out of place with the quality of the hard surface.
|
|
|
|
|
|
#3 |
|
General Monkey
|
Yeah looks really cool but hands and eye is letting down your otherwise excellent modelling. Work on those some more and it'll be getting there.
|
|
|
|
|
|
#4 |
|
Marshmallow
Join Date: Feb 2010
Location: Zara, Agram and somewhere far away in space and time
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
|
Nice hard edge modeling, but you need to improve it's hands. And there are no joints on arms so it will be difficult to animate or pose it.
|
|
|
|
|
|
#5 |
|
╚══════════╝
Join Date: Aug 2006
Location: ☺
Posts: 678
Thanks: 1
Thanked 11 Times in 6 Posts
|
i am not fully satisfied with the background. stll working on the hands and eyes. now, I only worked on the anorganic parts of the model, texturing them.
![]()
__________________
MY PORTFOLIO |
|
|
|
|
|
#6 |
|
Threadjacker
Join Date: Aug 2008
Location: United states
Posts: 730
Thanks: 4
Thanked 8 Times in 3 Posts
|
As before, the hard-surface, and now the textures, are awesome, but the organics just aren't up to snuff. You should really give them some love. Also, the render is a little dim.
Last edited by thefmilyofblood; 17-03-2010 at 08:23 PM.. |
|
|
|
![]() |
| Tags |
| concept, max, orbb, quake, quake 3 |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|