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#31 |
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Registered User
Join Date: Jan 2010
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Ah, sure these new base meshes adds a lot for the design
Looking great Keep rocking Mighty! Cheers |
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#32 |
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General Monkey
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I'm liking the updates, looking pretty good, keep it up
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#33 |
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Registered User
Join Date: Jul 2006
Posts: 1,498
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Cool, it starting to come together, giving a character props really sets them in
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#34 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
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Hey thanks for the support Stoneking, chunkymunky and Tarik2d, yeah the props and equipment will play a big role in making this guy God-like.
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#35 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
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Okay, since I had no work to do at job because I was waiting after my client for a review, I started the temple in which I wanted my God to appear.
It's pretty simple, a row of marble columns on each side. There is still a giant door to do at the end of the hallway, for the God to appear. Even tough I am not even sure I will have time to implement that background in my final image, it will depend on how it goes. I will post another update of my Earth God later, worked on him yesterday and will work on him tonight. |
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#36 |
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Registered User
Join Date: Jan 2010
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Very promissing Mighty! looks great
will look awesome with the beast inside ![]() Cheers |
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#37 |
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Registered User
Join Date: Oct 2008
Location: Hungary
Posts: 1,335
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Minotaur? Greek stuff, already in love with the final piece
Great equipment. You might want to consider switching the shoulder armor to the other side, because right now, if he is right handed, all the weight would be on is right side. That could work too, but then you should increase the left sides muscle size, or you should bend the character.Or move the shoulder so the weight of the hammer, and the shoulder armor will balance this out. Sorry for always disturbing you with balance ![]()
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#38 |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,558
Thanks: 83
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good modeling. and i like the concept - minotaur in the temple. kind of reminds me of a old picture by michael socha http://www.3dtotal.com/getgalleryite...racter&id=1079
looking forward to this one. good luck cheers |
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#39 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
Posts: 296
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Stoneking: Thanks!
Cordero: You are absolutely right, I never tought of this when I built my equipment, thanks for pointing that out! I will switch the shoulder armor side as soon as I start sculpting it. And don't worry about disturbing me with balance, I don't find it disturbing at all, and I prefer that than having an unbalanced model ![]() paulius-st: Hey thanks, I already saw that Micheal Socha picture before, but I never really tought of it while thinking of my concept. So I worked on the main body, and I think I can call it finished. Did some corrections on abs and dorsal muscle as you pointed out before Stoneking, as well as giving him more a cow-like head. Also worked on the hoofs and hands. The only thing I will do later on the body is adding some details to it when I will have finished all my equipment. As always, tell me if something seems wrong to you, so I can correct it. |
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#40 |
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The alpha and the omega
Join Date: Feb 2006
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Last edited by wargrafix; 04-05-2011 at 02:49 PM.. |
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#41 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
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Thanks wargrafix!
Another update, gotta hurry if I want to have something presentable in time, here is some progress on the accessories. Added a mask (still have the eyes to add on top) and detailled the horns. Comments welcome of course |
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#42 |
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General Monkey
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I think you're doing really well here, loving the update
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#43 |
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(Oo)
Join Date: Dec 2008
Location: Belgium
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Thanked 126 Times in 113 Posts
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Le gros marteau après?
Da big hammer?
__________________
Nexus (2D thread) My Blog Member initiate of the very secret splotcher congregation... If you really like what you do, you can make marvellous things, if you don't: use your eraser and take a breath! |
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#44 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
Posts: 296
Thanks: 18
Thanked 4 Times in 3 Posts
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chunkymunky: Hey thanks!
washka: Hehe je le garde pour le dessert ![]() Yesterday I have done the wrist armor and the mask eye, tonight I will try to do another element. I would like to finish the modeling for the 20, leaving me 11 days to texture and render. Tried Uv Master yesterday, that plugin is awesome! It's incredible the time we can save with that (which is nice since I don't have much time) |
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#45 |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
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nice progres. its coming along nicely. like the mask. make holes for it cause now the minotaur is blind
. looking forward for updates. good luck.cheers ![]() |
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| Tags |
| armor, bull, colossal, earth, god |
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