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#61 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
Posts: 296
Thanks: 18
Thanked 4 Times in 3 Posts
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Hey washka, thanks for the tips!
In my first sketch I tought of giving him a belt, maybe if things goes well I will do one. And I will give him a pose for sure as I said before 2D would be nice, but unfortunately my drawing skills are not extraordinary, I will sculpt the fur directly on Zbrush. For sure I will add specular when I render in Maya, I attached an image of the type of render I want, with the type of fur I also want (probably stronger than that). Maybe you will understand more what direction I am taking. It's a render from my abominable snowman of last month, that I did before this month. OK back to work on my model! |
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#62 |
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Registered User
Join Date: Nov 2009
Posts: 128
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I'm really liking it so far. Textured will be even better
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#63 |
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(Oo)
Join Date: Dec 2008
Location: Belgium
Posts: 2,727
Thanks: 205
Thanked 126 Times in 113 Posts
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Yeah I understand what direction you're taking, I hope you'll finish in time.
Like your snowman, especially face and posing.
__________________
Nexus (2D thread) My Blog Member initiate of the very secret splotcher congregation... If you really like what you do, you can make marvellous things, if you don't: use your eraser and take a breath! |
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#64 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
Posts: 296
Thanks: 18
Thanked 4 Times in 3 Posts
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C2theG: If you are talking about the ape, it's not for this comp, it was an example of the render I want to do. If you were talking about my God, well thanks, altough he won't be textured.
washka:Happy you like my snowman ![]() So here's is what I had time to do today, still have some minor things to do like bending fingers, work on the muscle deformation, and add a little texture to the body. Don't know if I will have time for a belt. It's not too late for comments on my sculpting! |
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#65 |
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General Monkey
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Looks so great, I really like it, best of luck for the competition final
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#66 |
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Registered User
Join Date: Feb 2010
Location: Here
Posts: 86
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Wow i really like the model, i cant think of anything that could be wrong with it, i love the hammer it looks great. Good luck on the comp and hope its finished in time!
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#67 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
Posts: 296
Thanks: 18
Thanked 4 Times in 3 Posts
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chunkymunky, Turvs: Thanks, appreciate your comments!
Oh and believe me I will finish it in time, even if I have to stop sleeping for two days ![]() |
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#68 |
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The alpha and the omega
Join Date: Feb 2006
Posts: 401
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Last edited by wargrafix; 04-05-2011 at 03:10 PM.. |
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#69 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
Posts: 296
Thanks: 18
Thanked 4 Times in 3 Posts
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Whew! Finally finished! I want to thanks everyone who helped and commented on my Earth God, your feedback was very important!
Of course it's too bad he isn't textured and in a BG, but still I am pretty happy of the result I got with the little time I had. I feel I learn more and more about sculpting, and I only started 4 months to sculpt. With a bit of chance I'll win one of those T-Shirts ![]() Now I'm going off to sleep, I feel really ... ![]() |
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#70 |
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General Monkey
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Superb render, makes it looks completely real! Love this sculpt best of luck to you
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#71 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
Posts: 296
Thanks: 18
Thanked 4 Times in 3 Posts
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Hey thanks munky, yeah making it look real was my objective with that kind of render. Happy you like my sculpt
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#72 |
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Registered User
Join Date: Jul 2006
Posts: 1,498
Thanks: 20
Thanked 5 Times in 5 Posts
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render looks good, like a real model. well done
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#73 |
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Registered User
Join Date: Feb 2010
Location: Here
Posts: 86
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Final render looks great, looks really realistic, good luck in the comp! I think im going to attempt to make another character now.
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#74 |
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(Oo)
Join Date: Dec 2008
Location: Belgium
Posts: 2,727
Thanks: 205
Thanked 126 Times in 113 Posts
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Nice result man, I'm happy you could finish it in time.
Some little details maybe for next time: hand is not grasping enough the hammer, the back parts of the clogs is not working. Looking at your snowman, I think you can do better for the anatomical part work. Maybe I would have added somes chains or ropes for mask and armored pieces, you know fixing, attach. I like the way you did the horns, and the decorations of the hammer, the mask is a good idea, originality, concept could have been pushed a bit further. Your render is clean, that's good in some way, in another way I miss a bit the texturing, but time and deadlines are not always easy to manage, I know that. ![]() But you know I'm quite a bad *ss for criticism, for a 4 month sculpting experience your job is quite good. Good luck for the judging part!
__________________
Nexus (2D thread) My Blog Member initiate of the very secret splotcher congregation... If you really like what you do, you can make marvellous things, if you don't: use your eraser and take a breath! |
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#75 |
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Cerebral Goo
Join Date: Mar 2010
Location: Colorado,USA
Posts: 27
Thanks: 0
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Love the character's mask! very cool!
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| Tags |
| armor, bull, colossal, earth, god |
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