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Old 01-03-2010, 04:22 PM   #1
Cordero
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Gift to the Gods - The Dearest Sacrifice - Cordero

Hi all! Nice idea, i'm definitely in!
I'll do two entries again, i'm hoping that this time i'll find them good enough to enter. Even if we are "unified".

I'm also looking forward to get to know the other forum members doing their best, "against" or "together" with the other parts of the forum!

My first entry is pretty simple: I'll do an altar, looking the scene from below feet level, giving some drama to the picture. There will be a half naked shaman, with all kinds of little stuff (a low poly guy under 10k). Some flashy smoke and glow all around him (2d stuff). I'm not sure if he will gold any kind of weapon, but i'm certain that on the altar, there will be a naked woman! (under 10k again) I also think, that the scene will show the spirit of the woman leaving her body, completing the sacrifice with the most beautiful thing on planet earth!

Its been a long time since i tried to model a woman, i wonder how it will go. I also wonder how i will manage to do the anatomy, which i studied recently by myself..

So thats it for the first entry, exercising both my 3d, and 2d knowledge.
I'll post the first concept soon.
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Old 01-03-2010, 05:19 PM   #2
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The idea sounds cool, I've thinking about making a woman too...such a beautiful thing. Looking forward to seeing how you tackle this.
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Old 01-03-2010, 09:35 PM   #3
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I hope you will join too Cuban! I would like to see what you have in mind!

This is going to be my composition for the final image. I'll do the base meshes tomorrow.
Coloring went bad, and i think this image shows what i have in mind basically. There will be a lot of little additions to the character, like some jewels, and tattoos. I also decided to add some gold/wealth around the altar.

Hope you like the angle of the scene, and the pose of the shaman!
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Old 04-03-2010, 01:49 AM   #4
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Hey Dr. Cordero!
Glad to see ou here man,
I love the idea,
I think if the "camera" comes down a little bit,
like looking from down to te top would give it a little more sauce,
To feel like whe are bellow the Gods

Good luck with this one Cordero

CHeers
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Old 04-03-2010, 06:52 AM   #5
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Hey Fernando!

Yeah, i was trying to do that, but during the drawing the perspective i set at the beginning got lost... The final image will be from looking from down to top.

I'll show the lowpoly model of the shaman soon.
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Old 04-03-2010, 08:13 AM   #6
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Here is the lowpoly for the shaman. Nothing special, since i don't want him to attract too much attention. He will be in the hotspot, thats for sure, but keeping him simple. Maybe i'll add a necklace later on.

I went with the rasta hairstyle. I might have to do that again, and paste a cylinder with uvw, but thats the general shape.
I'll uvw this after i finished the girl model, and i will use this model on the final picture. The polyflow could be better, but i think it works.

I hope you like it! All kind of criticism is welcomed! If you think its trash, let me know why, maybe i could make it less trashy.
And if you think its cool, then leave comment, so i will know i'm heading in the right direction

I'll start the girl model now. Never done that before, i'm curious!
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Old 04-03-2010, 08:18 AM   #7
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So far, so good. Have you decided what kind of lighting you want in the scene?
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Old 04-03-2010, 08:35 AM   #8
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hey war! i'm glad you like it so far!
I couldn't decide whether i should go with night scene with blue/purple or sunset with orange/yellow.

But because i hate sunsets, i will go with a more moody, shadowy lights. which i think is harder to pull of, but i'll do my best.
I'm using vray for that by the way.
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Old 04-03-2010, 08:42 AM   #9
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Old 04-03-2010, 10:10 AM   #10
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great start
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Old 04-03-2010, 01:52 PM   #11
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great start
Copy paste that
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Old 04-03-2010, 08:07 PM   #12
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Yeah, you better show us something sweet Tarik!
Thanks Munky!
o'Mighy is in the house! Thanks mate!

I'm almost done with the woman model, it was easier then i thought. I just realized that i have some problem directing the polyflow in the right way, matching it up with the major anatomy parts.. I will work on that on my next model. I already founded a method in my head to do it correctly we will see if that works..

So almost done with the two low poly characters. I think i'll set up the final render scene setup (without light ofc) before i move on to uvw and texturing, to see if i need to add more stuff on the two chars.
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Old 08-03-2010, 01:17 PM   #13
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Hey all!
The net was off in the last couple of days, but i continued working on this scene.
I finished both lowpoly models, i also finished the uvw for both the shaman, and the girl.
Also finished sculpting for both characters.
The renders from max contains normal map + disp.map as a diffuse, with some random color added to it. (rendered with vray)
The rigging is also done, and now i'm trying to set up the scene. Right now, it doesn't show much, so i only uploaded the part which i already finished.

A lot of errors came out during the process of sculpting and rigging. The polyflow is not really good for... well for anything. especially for rigging. Next time, i'll need to do this more "professionally". The sculpting is also i think not as good as it could be. Next time the goal will be photo realism! I think i could do that! (or at least try)

Oh, yes... the hair is missing on both characters. I think i'll do the shaman's with polygons, and the girl's hair will be made using hair and fur modifier in max. I'm wondering how that works.
Why hadn't i finished the hairs already? Because i'm scared of it

I considered switching to mentalray from vray. Simply because its a built-in stuff already. So this will be my first scene lit with mentalray. I hope it will be fine.

Hope you like the updates!
edit: i know the uvws could be lot better, but because it's going to be a "2d scene", i didn't think i should waste too much time rearranging them.
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Old 08-03-2010, 02:06 PM   #14
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great work.....waiting for final!
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Old 08-03-2010, 02:48 PM   #15
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Hi Cordero! Cool work man, i like the ideia. I'm anxious to see the final image.
Good luck 4u.
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