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Old 24-05-2010, 05:43 PM   #46
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Great modelling and test render.
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Old 26-05-2010, 08:58 AM   #47
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Quote:
Originally Posted by Steamtrooper View Post
Great work - if u go much more detailed youll be modeling the beads in the paint.
Not a bad idea! A paint bump map! Nice - thanks.

Chunky: thanks man! There is a lot more to come, there are so many mistakes. See image:


Thanks Romano83
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Old 26-05-2010, 12:01 PM   #48
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I see alot to be going on with, I presume that you are using symmetry on the car at the moment too, because the headlights appearance is mirrored, it's the best way to model a car by modelling half I always think You've still got quite alot of wavyness in the front windscreen aswell. I love your attention to detail though
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Old 26-05-2010, 12:09 PM   #49
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Yeah loads of work to be getting on with.

I will need to use camera matching techniques to get this right.

I am going to remake most of the front end. The issue with the windscreen has been sorted.

I will be starting on some seats though to give me a change and a bit of a break from this.
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Old 07-06-2010, 12:08 PM   #50
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Some more progress but this time on a seperate part of the car:





More and wires can be found here
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Old 07-06-2010, 04:03 PM   #51
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Wow that is a cool looking car seat! I like that you've put deformations on the cushioned area but the base part where the driver's/passenger's bottom would be would possibly have more of an outline of the bodyshape due to the weight being distributed there and possible two leg grooves aswell, but I really like that you've deliberatly not kept it uniform as the unevenness (if that's a word) add's alot more realism.
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Old 07-06-2010, 04:51 PM   #52
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Thanks man, I will work on that.
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Old 08-06-2010, 09:18 AM   #53
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Some more progress...

http://twitpic.com/1uuuy0/full
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Old 08-06-2010, 12:27 PM   #54
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Oh yeah, now your rocking
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Old 08-06-2010, 09:10 PM   #55
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Cheers chunky: here is more!






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Old 09-06-2010, 02:06 AM   #56
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Very nice seats. They are getting that car leather/vinyl feeling even without the texture right now. I'm loving this car so far. Again, those seats look gorgeous.
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Old 09-06-2010, 12:19 PM   #57
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Have you just been pushing and pulling points around, or did you use a brush tool to get the unevenness? Either way it's working really well for you
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Old 09-06-2010, 12:49 PM   #58
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Thanks guys.

I gotta take care of a minor inaccuracy, will post updates soon.

@ Chunky the unevenness was done by pushing and pulling vertexes. I am glad you like it. I am pretty happy with the results.
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Old 17-08-2010, 10:31 AM   #59
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Not much progress but a little teaser for my showreel

http://www.youtube.com/watch?v=Wbd4AHz8QBQ
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Old 18-08-2010, 11:05 AM   #60
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looking good

i like it man, the only thing that i think that could be improved is the timmings of the light going on, right now goes a little too fast for that type of lighting.
anyway.... model is looking sweet can t wait to see final product
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