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#16 |
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Hi man, haven't hear from you in a long time. Ok, some tips, you will need to check hue/saturation, you have some mistakes there. Also check for scale, those river rocks look to large compared to rest of scenery. Then you have some fuzzy trees and elements in your matte. Also, perspective, check it one more time
![]() Greetings M Last edited by MatejaPetkovic; 09-04-2010 at 11:07 PM.. |
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#17 |
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Registered User
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hello Rievilo,
you have composed it very well, however i think you will need to work a bit more on color correction. also, the middle portion[stones n water] looks more desaturated. try to fix it. just a suggestion..
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my online cg portfolio |
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#18 |
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Hey Guys !
I'll take all this points in consideration soon. Thanks for comments. Mateja : Long time indeed. Since six months, I have moved and changed a lot of things job, home, country... Happy to see you here !
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Rievilo ----------------------------------- http://olivierventura.daportfolio.com/ ----------------------------------- |
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#19 | |
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Quote:
I am still freelancing but thinking of moving somewhere also, not yet sure where ![]() M |
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#20 |
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I'm in Montreal working for an advertising agency based in Quebec city doing regular freelances from home. It's really the beginning for me.
I arrived almost 4 months ago. The first two months, you have to deal with administration and to find an apartment, to move in it, to learn the city and make networks ... so it takes almost two months. after that it's you have more time for looking for job. There are a lot of video games and vfx companies here. But it's still freelances jobs, or 6 months jobs inside the company. One of my good friend from Paris just arrived. He called a known video game company with a very very good portfolio. And they gave him a test for a concept art project and it has been successful. So one of the key is being patient, professional at 300% and proactiv in the way to find a job and contact people. But you have to know that in Quebec Province, "french" people ask to the (new) citizens to speak FRENCH and English. It's like a huge Asterix village in the middle of north America. PS : Universal and two others companies will open offices here in Montreal this year. but well if you just speak English fine well, it works too ! you can fine a lot of anglophones here too. Life is cool here. Nature in the middle of the town, and Springtime is coming right away ! Of course Toronto, Ontario or the west coast can offer good perspectives in this kind of visual industries. It's a big decision to move. It takes time and money. But between us, this summer I'm marrying the first reason why I did it. ![]()
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Rievilo ----------------------------------- http://olivierventura.daportfolio.com/ ----------------------------------- Last edited by Rievilo; 10-04-2010 at 04:01 PM.. |
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#21 |
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Hey Guys !
Just a little update ! I don't really have time but the topic worth it ! I have adjusted some elements. Not the colors and green shades. Not very happy right now of it... but well, they are two weeks left. Thanks ahead of time for your advices. Here the pics I've used and the three brushes. ![]() Before ![]() After ![]()
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Rievilo ----------------------------------- http://olivierventura.daportfolio.com/ ----------------------------------- |
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#22 |
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still is too unsorted and without order and composition, but i will answer tomorrow after some sleep
M |
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#23 |
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Registered User
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I really like the whole foreground area, very crisp and detailed. I also like the little chaos in the midground and the idea of the great water fall in the beackground, but you should propably decide for a strong focal point and try to establish kind of a visual path for the eye through the "chaos" by means of lights and darks. And the big tree in the middleground still looks a bit flat to me.
Cheers ![]() |
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#24 |
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Right ! Thanks guys !
I've been obstinate by this three... ![]() I've loose my point in this matte. well ! I try something tonight. I like too the wild chaos and I tried to keep it but without the ruins. I worked on two others ideas. It's just rough works without the structures. Let know what do you think. And, I found this document in internet and I wanted to share it with you guys. Thanks and see you soon ! Before ![]() After 01 ![]() May 4th : Last update I've kept the ruins and the tree, adding on it some skulls + the river. Still wild, with a lot of to thing. Not my best MP, but There's something that I like in it... well... it needs some other touches and it will depend of my schedules. ![]() Test 1 ![]() Test 2 ![]() Perspectives ![]()
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Rievilo ----------------------------------- http://olivierventura.daportfolio.com/ ----------------------------------- Last edited by Rievilo; 04-05-2010 at 08:30 PM.. |
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#25 |
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Dr. Hula
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Cool man
.Aaaaah the perspective image burns!. Try scrolling up and down while looking at it...
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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#26 |
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General Monkey
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This is gonna rock when finished!
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#27 |
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Thanks !
are you still talking of the first one ? And between the two others, which one do you prefer ? See you !
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Rievilo ----------------------------------- http://olivierventura.daportfolio.com/ ----------------------------------- |
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#28 |
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Dr. Hula
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The last one.. Could be epic!
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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#29 |
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Right Here
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nice water falls.
that perspective hurt my eyes. ![]() |
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#30 |
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Well, I'll try to finish the first one, then if I can, the waterfalls with the same perspective just to make M_Cederstrom blind
)
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Rievilo ----------------------------------- http://olivierventura.daportfolio.com/ ----------------------------------- |
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