>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > Realtime/Low poly art
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 17-06-2003, 12:22 AM   #16
ARSA
Registered User
 
ARSA's Avatar
 
Join Date: Jun 2003
Location: USA
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
And by the way, I separete the feets a little bit, do it looks better?
Attached Images
 
ARSA is offline   Reply With Quote
Old 18-06-2003, 12:34 AM   #17
Ragnar
Registered User
 
Ragnar's Avatar
 
Join Date: May 2003
Location: Northumberland
Posts: 235
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via MSN to Ragnar
Cheers for that mate... I'll use it wisely....


I personally would have them further apart still, its more to do with making character rigging and envelopes easier to do if you get my meaning. I don't have any decent web space to upload to to show you what I mean.... but yeah..
Ragnar is offline   Reply With Quote
Old 18-06-2003, 07:14 PM   #18
ARSA
Registered User
 
ARSA's Avatar
 
Join Date: Jun 2003
Location: USA
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
But do you mean, separated like this??? (see atachment)

No, problem about the web site
Attached Images
 
ARSA is offline   Reply With Quote
Old 18-06-2003, 09:21 PM   #19
Ragnar
Registered User
 
Ragnar's Avatar
 
Join Date: May 2003
Location: Northumberland
Posts: 235
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via MSN to Ragnar
Thumbs up

Yeah, thats the one mate... once you have put the bones in and come to editing the envelopes, you will have made it much easier on yourself.....
Ragnar is offline   Reply With Quote
Old 18-06-2003, 09:23 PM   #20
ARSA
Registered User
 
ARSA's Avatar
 
Join Date: Jun 2003
Location: USA
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
yeah, I remember doing a model once and I did not finished, because it was mess up, the legs were to close and I got frustrated... Thanxs for the tip...
ARSA is offline   Reply With Quote
Old 18-06-2003, 09:37 PM   #21
ARSA
Registered User
 
ARSA's Avatar
 
Join Date: Jun 2003
Location: USA
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
here is the current work I have done...

I have worked:

It has more bulk in the arms.
work the chest (hope is better)
separate the legs.
remove some unesesary polygons. (etc)

Attached Images
 
ARSA is offline   Reply With Quote
Old 19-06-2003, 11:29 PM   #22
ARSA
Registered User
 
ARSA's Avatar
 
Join Date: Jun 2003
Location: USA
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
Here is the lastes update.

Add some more polies too bad the polycount is up a lot (1430) I will try to erase some polys later... or round it to 1500, I don't know yet.

The model is nude, so I will work the clothe later in the future. I will create a complete nude model, with texture and everything needed to make it a complete model.

Any ideas how to make the lowpoly ears anybody, the eassier way please, I think I have tried everything, but they just dont look right.?
Attached Images
 

Last edited by ARSA; 19-06-2003 at 11:32 PM..
ARSA is offline   Reply With Quote
Old 20-06-2003, 02:11 PM   #23
ARSA
Registered User
 
ARSA's Avatar
 
Join Date: Jun 2003
Location: USA
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
Just testing my signature and avatar

----------------------------------------------------- EDIT!

Sorry, my apologies to the forum. But I was trying to use a picture from my web site, but it was not working... using the url of the picture, but it couldnt do it... the error message was "the picture you are trying to UPLOAD is not a valid .jpg or .gif image" or something similar...

Then i save the picture in my HD and uploaded, cuz is the only way I could put it on the site...

This is my reason...
__________________
Click here to visit My WIP

Last edited by ARSA; 20-06-2003 at 03:36 PM..
ARSA is offline   Reply With Quote
Old 20-06-2003, 03:31 PM   #24
SniperMaster
Crack Addict
 
SniperMaster's Avatar
 
Join Date: Oct 2002
Location: Bristol (UK)
Posts: 335
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to SniperMaster Send a message via MSN to SniperMaster
no no no we dont do that here.
we dot just bump a thread to test our avatar/sig. if you upload it, it works, ok?
SniperMaster is offline   Reply With Quote
Old 20-06-2003, 04:19 PM   #25
ARSA
Registered User
 
ARSA's Avatar
 
Join Date: Jun 2003
Location: USA
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
more progress in the creation of the character. Added some more details, and finished the ears. Any critics? The count is 1560 polys.
Attached Images
 
__________________
Click here to visit My WIP
ARSA is offline   Reply With Quote
Old 21-06-2003, 12:19 AM   #26
ARSA
Registered User
 
ARSA's Avatar
 
Join Date: Jun 2003
Location: USA
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
This is an example for the texture of this model... How it looks?
Attached Images
 
__________________
Click here to visit My WIP
ARSA is offline   Reply With Quote
Old 22-06-2003, 05:44 AM   #27
MR. BROWN
Animate Victoriously
 
MR. BROWN's Avatar
 
Join Date: Jan 2003
Location: USA, babie!
Posts: 157
Thanks: 0
Thanked 0 Times in 0 Posts
I think his waist needs to be jacked up a little....other than that, it's lookin good.
__________________
"Yeah, yeah, but Mr. Brown. That's a little too close to Mr. $#!+."

mr.brown
-quentin tarantino
MR. BROWN is offline   Reply With Quote
Old 23-06-2003, 05:37 AM   #28
jak3d
Registered User
 
jak3d's Avatar
 
Join Date: Apr 2003
Location: argentina
Posts: 122
Thanks: 0
Thanked 0 Times in 0 Posts
one questiong, did you made the head texture in photoshop or is it a photograph,

tell me how you do it please
________
Zoloft settlement information

Last edited by jak3d; 03-05-2011 at 08:40 AM..
jak3d is offline   Reply With Quote
Old 26-06-2003, 02:54 PM   #29
Supervlieg
Legend Edgemaster
 
Supervlieg's Avatar
 
Join Date: Oct 2002
Location: The Netherlands
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
I'd say the jawline needs more defining
__________________
"Although all of this remains quite questionable"
Supervlieg is offline   Reply With Quote
Old 26-06-2003, 11:14 PM   #30
ARSA
Registered User
 
ARSA's Avatar
 
Join Date: Jun 2003
Location: USA
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
For the texture I used photoshop... I made a mixture of pink and orange and burn some areas to mage the tones... for the eyes the same.

about the jaw.... what about it???
__________________
Click here to visit My WIP
ARSA is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 02:13 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission