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Join Date: Apr 2010
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Black Liquid?
Well i have it how i want, but the problem i am having now is that i cant render my alpha channel out because my matte/shadow and reflection material is giving me my alpha, but my hdri+sphere is giving my liquid the effect i want. Any suggestions on how to keep my reflections from the sphere but not have the actual geomatry render out?
Hope someone can help. Last edited by Salamander; 02-05-2010 at 08:40 AM.. |
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