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Old 19-05-2010, 03:12 PM   #1
Tom-3DT
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Week #2 - Church Gateway - High Poly

Hi everyone, I photographed this little gateway near Stratford Upon Avon the other day, maybe Shakespeare walked through it once, who knows...

This is the version without any poly or texture limits, please still keep them clean and economical where-ever possible as we would like the models to be donated to our free resource library wherever possible.

Here is the photo set

Please post your wire, clay, texture sheets and final render in this thread, wip and on topic chat is also fine here too, these challenges are supposed to be fun and we are not too strict on the rules. The only prizes are a gold, silver and bronze award handed out to both high and low poly versions each week.

Deadlines will be as always Midday GMT next wednesday
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Old 20-05-2010, 07:23 AM   #2
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Awards Showcase
Photo-Real modelling - Silver!: 2nd Place in the photo real challenge - Issue reason: 2nd place in Weekly Photo Modelling challenge : Week #2 - Church Gateway - High Poly 
Total Awards: 1
Awesome!, I'm going to try my best, already started early this morning!
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Old 20-05-2010, 03:20 PM   #3
Pedro Jatobá
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Cool.. at least I'll be able to take part into this one...
dunno about the low poly , but I'm working into the high poly already
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Old 21-05-2010, 12:20 AM   #4
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Did some high poly modeling ,

I'll try to make the low poly of it later,
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Old 21-05-2010, 06:34 PM   #5
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Photo-Real modelling - Silver!: 2nd Place in the photo real challenge - Issue reason: 2nd place in Weekly Photo Modelling challenge : Week #2 - Church Gateway - High Poly 
Total Awards: 1
I had fun trying to make the high_poly model, I still have a lot to learn!

Here's the wireframe on shaded view:

Name:  3DTOTALFORUM_Week2_Churchgate.jpg
Views: 1352
Size:  80.7 KB

And here is a shaded render [ I'm too sure if this counts as a clay render. ]

Name:  Day_Clay_Render_Rear.jpg
Views: 1335
Size:  102.2 KB
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Old 21-05-2010, 06:59 PM   #6
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Grenade IV: For participating in the Dominance War IV and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War IV and successfully finishing, well done soldier! Photo-Real modelling - Gold!: Best model in the photo real challenge - Issue reason: First place in the thai monastery photo real challenge Photo-Real modelling - Silver!: 2nd Place in the photo real challenge - Issue reason: Won 2nd in the 'Tomb' Low Poly weekly photo modeling challenge. Photo-Real modelling - Silver!: 2nd Place in the photo real challenge - Issue reason: Won 2nd in the 'Bench' Low Poly weekly photo modeling challenge. Photo-Real modelling - Bronze!: 3rd Place in the photo real challenge - Issue reason: 3rd Place in the photo real challenge Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly challenge ''goofy gun'' Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: Won third place for the low-poly undead rockstar comp 
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Great modeling, they both look great and capture the gateway down to every detail.

Just a heads up, I'm pretty sure they need to be textured to be considered a valid entry.
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Old 21-05-2010, 07:04 PM   #7
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Awards Showcase
Photo-Real modelling - Silver!: 2nd Place in the photo real challenge - Issue reason: 2nd place in Weekly Photo Modelling challenge : Week #2 - Church Gateway - High Poly 
Total Awards: 1
VersionThirst: Thank you..understood, busy with texturing right now!
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Old 22-05-2010, 07:34 PM   #8
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Total Awards: 5
Nice models guys . Overall clean meshes.

Mutatedhelix - You might want to think of the uniformity of your roof. You have a lot of polys to play with there...


Let's see where you take this guys
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Old 23-05-2010, 08:09 AM   #9
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Photo-Real modelling - Silver!: 2nd Place in the photo real challenge - Issue reason: 2nd place in Weekly Photo Modelling challenge : Week #2 - Church Gateway - High Poly 
Total Awards: 1
@hulahuga: Hello, will do. I was at first wondering what you mean't by uniformity, but now I see the roof tiles don't look at all like those from the reference image - randomized extrusion is not my friend! Thanks!
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Old 23-05-2010, 01:33 PM   #10
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Total Awards: 5
Hehe .
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Old 24-05-2010, 09:03 PM   #11
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I'm really looking forward to seeing these models textured, as I'm only doing a texture for a low-poly version
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Old 25-05-2010, 10:26 AM   #12
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just over 24 hours to go!
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Old 25-05-2010, 01:36 PM   #13
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Photo-Real modelling - Silver!: 2nd Place in the photo real challenge - Issue reason: 2nd place in Weekly Photo Modelling challenge : Week #2 - Church Gateway - High Poly 
Total Awards: 1
I tried to fix the roof tiles, not too happy how they turned out.

Name:  roof_fix.jpg
Views: 840
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Name:  Gate_Back copy.jpg
Views: 873
Size:  92.3 KB
Name:  3DTOTALFORUM_Week2_Churchgate2.jpg
Views: 840
Size:  75.6 KB

Here's a textured render - I'm no pro at texturing, still have to learn loads more. :B
I just used some basic textures from the supplied images, only bump on the ground plane.
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Old 25-05-2010, 01:50 PM   #14
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Total Awards: 5
Look at the ref... You see that the lower tiles are larger than the top ones, try that
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What does the doctor ordain today?
- Hmm... What about a shot... full of ideas!

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Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808
Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693
Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813
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Old 25-05-2010, 01:51 PM   #15
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Total Awards: 5
good job MH, this comp is great for practising your skills.
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