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Old 04-03-2012, 07:19 PM   #136
hulahuga
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Thanks man, glad you like it!

Yeah, that would be a pretty large project, but hey you do have the hard part done already .

You should join us then btw! Malo and Dhin are already helping us out, and you should too (anyone else for that matter who wants to can join in as well, just hook us up with an application in the forums or contact me).
http://skynet.hipolipolopig.us/
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Old 16-03-2012, 07:11 PM   #137
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Facial Study


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What does the doctor ordain today?
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Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808
Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693
Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813

Last edited by hulahuga; 16-03-2012 at 07:41 PM..
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Old 16-03-2012, 07:34 PM   #138
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hi. damn man, now thats what i call improvement. . comparing the last head you made - this one looks like diferent person made it. congrats on major improvement .
as for crits - little more work on the eyes and i'd call ir awesome
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Old 16-03-2012, 07:45 PM   #139
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Thanks man, glad you like it! I must agree with you as well, I tried to make it look a lot more realistic this time .

Yeah, needs a bit of eye lid detail and a removal of that pesky line I missed below them Will fix that as soon as I can, have to finish up a couple of articles for our school project now!

I did make this one though afterwards (even though I made a quick change on the other one in between) http://img696.imageshack.us/img696/5936/rightec.jpg
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Old 19-03-2012, 07:38 PM   #140
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Trying out a new hair-do... Might actually do this before heading to the saloon in the future


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Old 19-03-2012, 08:00 PM   #141
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Nice stuff, larger mouth, it's a bit small.
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Old 30-03-2012, 01:34 PM   #142
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Quite rough so far, but it is getting there . Feels a bit weird to work with pose-able symmetry, doesn't work out 100% all the time so you have to go around and try to fix symmetry errors at times (especially around the neck).





Edit:
Update:

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What does the doctor ordain today?
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Currently using: Maya - Mudbox - ZBrush - Photoshop

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Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808
Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693
Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813

Last edited by hulahuga; 30-03-2012 at 03:04 PM..
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Old 07-04-2012, 07:10 PM   #143
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Amazing work man. Your fingers don't look proportional to the hand itself, but aside from that.

Brilliant.
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Old 07-04-2012, 07:39 PM   #144
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Looks cool and yeah I am not a fan of poseable symmetry neither.
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Old 16-04-2012, 12:05 PM   #145
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nice
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Old 16-04-2012, 05:16 PM   #146
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looks nice and kind of anatomicaly correct, but i'm having doubts about trapezious, shoulder and bicep muscle placement and proportions. could we have a screengrab from the front?
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Old 06-05-2012, 05:42 PM   #147
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Mordecai - Thanks man, glad you like it! =)
Piotr - Nice of you to step by, really dig your work!
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Paulis - Yeah, the shoulder muscle is a bit stretched perhaps, will have to fix that .


A quick speedy I made tonight... (please excuse the extremities as I noticed dynamesh had destroyed them only after I had progressed quite a bit...)




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Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813
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Old 07-05-2012, 04:46 AM   #148
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i like this little cyklop fella, but i allready have a crit - shoulders. damn these shoulders .
first of all they are too wide, scond - what the... is this inset in the edges of shoulder muscles???
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Old 07-05-2012, 05:39 AM   #149
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Just a quick pointer, yes I know they are too wide, but that's a proportional exaggeration to point out his size...

Hmm, the inset might go down a bit too much, perhaps, but not really, look at how much the shoulders jut forward, I did an anatomy reference of myself there :P Yeah it is that lower bit that makes it look wonky...

Thanks!
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Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808
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Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813
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Old 07-05-2012, 08:41 AM   #150
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That looks ridiculously awesome
but maybe tone down the inset at the should muscles, just like Paulius said it dosnt look 100% right.

But awesome progress on the sculpting man
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