|
|||||
|
|
#1 |
|
Registered User
Join Date: Mar 2010
Location: Madrid, Spain
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
|
Lizard
Hi all! This is a 3D model of a lizard. I tried to make it with toon aspect and not put excesive realistic details.
Performed entirely in 3D Max and details (normal map) added in ZBrush, also the polypaint. Hope you like it!. ![]() ![]() Turntable: http://vimeo.com/13410380 Last edited by DavidCano; 17-07-2010 at 06:49 PM.. |
|
|
|
|
|
#3 |
|
Registered User
Join Date: Mar 2010
Location: Madrid, Spain
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
|
Sure.
![]() |
|
|
|
|
|
#4 |
|
D3
|
Your normal map doest appear to be doing anything.
Apart from a few details on the face. Could we see a wireframe aswell to get a better idea of what the normal map is doing.
__________________
Softimage User. ------------------------------------------------ University Project--FINISHED Nadir-- WIP
|
|
|
|
|
|
#5 |
|
Registered User
Join Date: Mar 2010
Location: Madrid, Spain
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
|
The normal map only affects to the scames on the back
|
|
|
|
|
|
#6 |
|
D3
|
In that case wouldnt it make more sense to have the seam down the front or the side, so that its not right down the middle of the map.
Also theres a lot of empty space on those texture sheets that you could use up. Its a cool model though. And I like the pose that you put him in.
__________________
Softimage User. ------------------------------------------------ University Project--FINISHED Nadir-- WIP
|
|
|
|
|
|
#7 |
|
Registered User
Join Date: Mar 2010
Location: Madrid, Spain
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
|
You´re right...thanks for the comment!
I'll remember for next time |
|
|
|
![]() |
| Tags |
| 3d character lizard |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|