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Old 17-07-2010, 06:45 PM   #1
DavidCano
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Lizard

Hi all! This is a 3D model of a lizard. I tried to make it with toon aspect and not put excesive realistic details.
Performed entirely in 3D Max and details (normal map) added in ZBrush, also the polypaint. Hope you like it!.



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http://vimeo.com/13410380
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Last edited by DavidCano; 17-07-2010 at 06:49 PM..
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Old 17-07-2010, 07:16 PM   #2
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Nice job. Can we see the normal map?
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Old 17-07-2010, 07:32 PM   #3
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Sure.
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Old 17-07-2010, 11:35 PM   #4
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Your normal map doest appear to be doing anything.
Apart from a few details on the face.
Could we see a wireframe aswell to get a better idea of what the normal map is doing.
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Old 17-07-2010, 11:39 PM   #5
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The normal map only affects to the scames on the back
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Old 17-07-2010, 11:53 PM   #6
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In that case wouldnt it make more sense to have the seam down the front or the side, so that its not right down the middle of the map.
Also theres a lot of empty space on those texture sheets that you could use up.

Its a cool model though.
And I like the pose that you put him in.
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Old 18-07-2010, 12:17 AM   #7
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You´re right...thanks for the comment!
I'll remember for next time
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