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#1 |
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Bruno Macedo
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World War Jeep
![]() This one was lit and textured at XSI, and rendered with Mental Ray. The rocky ground was modeled on Zbrush, where I took the oportunity to create the bump and displacemente maps. The textures for the Jeep I did in Photoshop, as well as the final composition. For the Jeep, I basically used mia Material (Architectural), including the tires (where I used a glossy reflection). Thanks to Roger El Santos, who provided me the Jeep model. Hope you'll like it! Critics are always welcome! Last edited by brunomacedo; 19-07-2010 at 12:12 PM.. |
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#2 |
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Bruno Macedo
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I did all the textures, includind the Jeep.
Maybe the ground is to smooth because of the position of sun, which doesn´t help us seeing the bump and displacement... Or maybe is something with the difuse. I´ll take a look at that... Just croped out the cgsociety logo. Thanks! Last edited by brunomacedo; 19-07-2010 at 12:12 PM.. |
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| Tags |
| light, photoshop, texture, xsi, zbrush |
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