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Old 28-07-2010, 11:00 PM   #1
berta
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New Scenes gallery image by Andrea Bertaccini

*This is an automated forum post showing the latest 3DTotal Main Site Gallery image. Please rate the work and leave feedback for the artist here! We hope the artist will stop by shortly to check comments and reply to any questions.*

Author: Andrea Bertaccini
Email Address: andrea.bertaccini@tredistudio.com
Website: http://www.tredistudio.com

Image Title: Nihonto Katana
Software Used: 3DSMAX, Vray, Photoshop

Description: I was always attracted from the Japanese culture especially from the Samurai era and the Katana was one of the extraordinary things of that period.
The Katana was based on the Gunome stile Hamon, I try to follow all the rule of the real Katana.
Also the Temple was based on a real samurai temple, the Engyoji at MT. Shosha in Japan..(the same used in "the last Samurai" movie)

All was modelled in 3DsMax 2011, rendered in Vray 1.5 and postworked in Photoshop, using a Duble Xeon quad core E5430, rendering takes 19 Hr

That's all, hope you like it
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Old 29-07-2010, 12:03 AM   #2
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Hi Great scene.

The only thing that seems a little off is the uchiko, it's got some highlights appearing when the material is more of a matte based material. Also the sword blade looks like it was patted down with the uchiko yet not removed with the rice paper cloth.

Apart from those minor things 5/5 .
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Old 29-07-2010, 07:25 AM   #3
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Smile

Quote:
Originally Posted by Sip View Post
Hi Great scene.

The only thing that seems a little off is the uchiko, it's got some highlights appearing when the material is more of a matte based material.
The thing that seams Hightlight in the Uchiko, is a powder texture with a mask, the material is matte, same setting of the Sageo material, but unfortunatly couse of the angle view and the color of the Uchiko seams the Hightlight (at first time I colored the Uchiko in red and seams more visible the powder, but I thought that a light color was more natural).

btw thanks for your comment.
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Old 30-07-2010, 04:38 AM   #4
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How the hell do you acheive such realistic renders. How did you create the cloth bolt on the katana's cover.
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Old 30-07-2010, 04:38 AM   #5
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How the hell do you acheive such realistic renders. How did you create the cloth bolt on the katana's cover.
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Old 30-07-2010, 05:38 AM   #6
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How the hell do you acheive such realistic renders. How did you create the cloth bolt on the katana's cover.
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Old 02-08-2010, 02:54 PM   #7
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amazing work! congratulations!
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Old 02-08-2010, 03:54 PM   #8
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amazing work! congratulations!
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Old 14-08-2010, 09:47 AM   #9
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Wonderfull image, great colors, lightning, and details
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Old 14-08-2010, 10:47 AM   #10
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Wonderfull image, great colors, lightning, and details
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Old 01-09-2010, 12:38 AM   #11
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awesome pic

about following the rules of a real katana

a real katana never had a fuller (blood groove) down the blade. this was a western concept to lighten the blade and provide stiffness. doing this to a katana would undo all the previous work to make the blade flexible enough to parry attacks.
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Old 01-09-2010, 01:38 AM   #12
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awesome pic

about following the rules of a real katana

a real katana never had a fuller (blood groove) down the blade. this was a western concept to lighten the blade and provide stiffness. doing this to a katana would undo all the previous work to make the blade flexible enough to parry attacks.
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Old 09-12-2010, 01:47 AM   #13
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This is INSANE!
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Old 24-02-2011, 04:39 PM   #14
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Actually, many nihonto (katanas, wakazashi etc) did have blood grooves. They are called bo-hi.
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