|
|||||
|
|
#1 |
|
Registered User
Join Date: Jan 2005
Posts: 296
Thanks: 0
Thanked 13 Times in 13 Posts
|
I was fortunate to be a Betatester for ZB4 and now that its released I just wanted to share the piece I worked on called Big Gunn. He is an original character of mine (cartoon I'm concepting) I sculpted completely in ZB4(except for the flying particles). I made some pretty detailed concepts and changed them a bit along the way. I'm posting in the completed forum because this is a finished sculpt (hope that makes sense) He will recieve dents and scratches later of course....I like to mix it up with my art but I've done alot of sculpting that I've not posted here on the forums but I will more because it's the first I joined years ago and it's awesome! Workin on the "making of now"....
![]() ![]() ![]() ![]() ![]() Last edited by polysmooth; 12-08-2010 at 05:04 PM.. |
|
|
|
|
|
#2 |
|
Registered User
Join Date: Jun 2006
Location: KOLKATA, INDIA
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
|
Wow. Awesome
|
|
|
|
|
|
#3 |
|
Moth!
|
So many parts, this is insane! -Insane? This is ZBruuuush....Fooour!
![]() Very interesting concept, can't wait for the 'Making of'!
__________________
www.milkostoev.co.uk |
|
|
|
|
|
#4 |
|
The Ninth
Join Date: Jan 2009
Location: Sweden
Posts: 1,590
Thanks: 85
Thanked 27 Times in 25 Posts
|
Thank you, I now have the urge to test out Zb4
![]() All of those are awesome. Great job! |
|
|
|
|
|
#5 |
|
Registered User
Join Date: Jul 2006
Posts: 1,498
Thanks: 20
Thanked 5 Times in 5 Posts
|
Looks cool, how did you get it all smooth? what tools are there that can do this? have you got a brake down
|
|
|
|
|
|
#6 |
|
Registered User
Join Date: Jan 2005
Posts: 296
Thanks: 0
Thanked 13 Times in 13 Posts
|
Thanks for the replies guys....
Tarik2d-Thanks....I'm not sure however what u mean by how I got it all smooth? Increasing the sub-d level in zbrush increases the tessalation everytime you step up which inreases the "smoothness".Now how I got all my hard edges and so on I'll be covering in the "making of" (which will be free btw) |
|
|
|
|
|
#7 |
|
Registered User
Join Date: Jul 2006
Posts: 1,498
Thanks: 20
Thanked 5 Times in 5 Posts
|
oh brill yeah, thats what i meant
looking forward to seeing it, will it be on here? |
|
|
|
|
|
#8 |
|
Registered User
Join Date: Jan 2005
Posts: 296
Thanks: 0
Thanked 13 Times in 13 Posts
|
I'll be posting the "making" over at Zbrush Central but sure.. Over here as well if they let me (will be rather lengthy). I'll cover from concept to final textures and rendering. Should be fun.
|
|
|
|
|
|
#9 |
|
Registered User
Join Date: Jul 2006
Posts: 1,498
Thanks: 20
Thanked 5 Times in 5 Posts
|
Give me a shout once its on zbrush central and I will defo have a look, good work
|
|
|
|
|
|
#10 |
|
Registered Abuser
Join Date: Apr 2010
Location: Staffordshire, UK
Posts: 586
Thanks: 15
Thanked 17 Times in 17 Posts
|
SOL
(Swear Out Loud)
__________________
|
|
|
|
|
|
#11 |
|
Professional Poly Pusher
Join Date: Feb 2010
Location: A flat in Birmingham
Posts: 1,166
Thanks: 2
Thanked 9 Times in 9 Posts
|
Good lord! That is pretty epic!
|
|
|
|
|
|
#12 |
|
Registered User
Join Date: Aug 2009
Posts: 125
Thanks: 0
Thanked 3 Times in 3 Posts
|
Even though i dont use zbrush the " making off " will definatly be worth a read.
|
|
|
|
|
|
#13 |
|
looking for job...
Join Date: Mar 2008
Location: France
Posts: 1,369
Thanks: 0
Thanked 2 Times in 2 Posts
|
look pretty good!
__________________
always try to do better than last time! (sorry for my poor english!) ---> DW V - Deus ex machina *Lightwave User* *Blender User*
|
|
|
|
|
|
#14 |
|
Threadjacker
Join Date: Aug 2008
Location: United states
Posts: 730
Thanks: 4
Thanked 8 Times in 3 Posts
|
This is awesome! Also, it needs to be plugged, NOW!
|
|
|
|
|
|
#15 |
|
Banned.
Join Date: May 2010
Posts: 215
Thanks: 0
Thanked 0 Times in 0 Posts
|
Nice work. Good job.
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|