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#1 |
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Registered User
Join Date: Jul 2006
Posts: 1,498
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New character project
Hi All,
Ive been thinking of a new long term project. Its got characters and robots. so both soft and hard modeling. I was wondering, I might want to animate this at somepoint, defo wanting to rig and pose them. So.....If I have a guy or woman character with cloths that I want to react to their movement I need to model their full bodies right? Also with the cloths, Im guessing you dont model in creases and stuff if its going to animate like cloth? Hope that makes sense Cheers |
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#2 |
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Join Date: Aug 2005
Location: Netherlands
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Well, you off course have to model the parts of the body where the clothes have to interact with. If you will only show a characters legs, you only have to model the legs and the pants, not the upper body. If you want to show them as a whole person, you model everything.
If you want to use cloth simulation (like 3DMaxes Cloth) you model the clothes separated from the body. And you don't have to model any creases no. If you do not want to use Cloth modifier but, for instance, Skin Wrap, you can model the clothes as separate objects, but you might want to add some extra detail to it to make it look more natural. Hope this helps. Good luck. |
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#3 |
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Registered User
Join Date: Jul 2006
Posts: 1,498
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It does help cheers
im going to open a new thread and start posting what ive got so far etc |
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#4 |
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Registered User
Join Date: Jul 2006
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Whats a good sim cloth plugin for 3ds max? I have a bit of spare cash to buy one if its worth the money, I want one that is going to do a good job
Cheers |
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#5 |
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Registered User
Join Date: Aug 2005
Location: Netherlands
Posts: 1,637
Thanks: 5
Thanked 23 Times in 22 Posts
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Well, to be honest I find the build in cloth simulator doing his job quite well. Its not to your liking?
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