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Old 01-09-2010, 08:20 AM   #1
angela_angela
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First attempt on organic modelling

This is my first attempt on organic modelling for my school assignment. This is a kangaroo I modelled using maya. Critiques, comment and tips are much needed and greatly appreciated. Thank you and have a nice day!
If you want to take a look at my inorganic model the link is here http://forums.3dtotal.com/showthread...162#post811162

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These are the mesh for the kangaroo model.

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Thank you very much for taking your time reading this.

Last edited by angela_angela; 03-09-2010 at 03:36 AM..
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Old 02-09-2010, 11:03 AM   #2
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what school are you from? I've been noticing a lot of first time posters with school assignments on the boards. Are you all classmates? Anyway, the model is looking good, all I would say is even out the geo so it's less boxy and more organic.
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Old 02-09-2010, 12:49 PM   #3
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We are from Singapore Polytechnic and yes we are classmates. Our teacher wants us to post our work up and its a nice exprience instead of the usual do and hand up. Oh and thanks for posting!
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Old 02-09-2010, 03:46 PM   #4
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hey there!

nice starting model u have there for a first timer! The mesh is clean and tidy, so there isnt much for me to talk on it. I also think you have achieved the desired shape of the kangaroo, more or less.

Just for you to take note, your kangaroo knees are a little too boxy. It looks robotic there, but other than that, its nevertheless a great first attempt. Kudos to u! Keep up the good work!
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Old 02-09-2010, 04:05 PM   #5
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looks like a wooden replica of a roo. as mckronic said add more geometery , iam sure you can see your self that it doesnt appear alive.

try one thing, google kangaroo pics and then try to draw wireframe mesh flow on a layer above it in a painting application like photoshop.

theres a mesh topology thread by fellow member kirgan stickied here, go through and you will be aware of what is needed.
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Old 02-09-2010, 05:49 PM   #6
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Yes, like the others have mentioned less boxy. Reference is the key. Find as many kangaroo pics as you can, it may seem like overkill but having a lot of reference really can take you 3D work to the next level. Also, I would probably separate the leg from the body more. Where the leg connects with the body shouldn't be so low down.
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Old 03-09-2010, 03:20 AM   #7
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This is really good for first time modeling! The lines are clean but some of the edges dosen't look very smooth. Are you aiming to make a kangaroo toy figure? If you have the intention of modeling a real kangaroo, the arms looked skinny to me, I don't see much muscle in there.
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