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Old 10-09-2010, 06:56 PM   #31
Proflooney
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And heres some closer shots of the rider area



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Old 11-09-2010, 02:12 PM   #32
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well last night I started texturing the dino. I am not very happy with some areas as the definition from pulling the Alphas out was blurry. I thought the overall topology was pretty even and I have abt 5 mil polys in the dino. will see whats up later tonight when I get back to it

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