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Registered User
Join Date: Oct 2009
Location: Montreal
Posts: 21
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Hello guys,
I have a question about an issue I am having right now with my 3ds max lowpoly environment. I am not able to get anymore my fake reflections since I added my lightmap shader, because I need to fake the light too through vertex paint lighting and lightmaps. Do you know a useful shader that can do my reflections and preserving my lightmap, any ideas? ![]() ![]() Thanks, Sam |
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| Tags |
| environment, lightmap, shader |
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