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Old 11-11-2010, 08:42 PM   #166
Krallis
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Yeh we can use spec maps aswell.

We were initially alllowed bump but no normals but now we arent allowed bump either.
or any light baking really :\
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Old 11-11-2010, 08:45 PM   #167
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Agree with you Buzzy. I would be much comfortable if I could send them a turnable video instead of bunch of pictures
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Old 11-11-2010, 08:47 PM   #168
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Looking to get in on this soon.

In the meantime, if anyone wants to take a look at the other 3D Art competition, here are the links to the other forums. Not sure if there is already an actual official list somewhere. I only know English, so I couldn't find the forum on the cgart.ir site.
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Old 11-11-2010, 08:48 PM   #169
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Here's what I have at the end of today.
Comments would be appreciated as I feel it may be a bit too generic as it stands.
I like the ideas but I may have to tweak designs and proportions a bit if it doenst stand out enough.

Theres some great concepts on here though
Lets keep it up.
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Old 11-11-2010, 09:01 PM   #170
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going corrupted - heres a rough of what im thinking
like an undead pegasus legionaire thingy.

EDIT: Updated the image so its easier to see
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Old 11-11-2010, 09:07 PM   #171
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Hello guys & girls!
loyal to 3Dtotal , I take the train and I see that there are already interesting projects! So here's my concept, all suggestions are welcome!
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Old 11-11-2010, 09:07 PM   #172
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Freekybevis: Looks good, but it would already take more then 3k tris to build this up with a decent silhouette. And also, it has no weapon yet.
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Old 11-11-2010, 09:08 PM   #173
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Quote:
Originally Posted by Zlatovous View Post
Now I am looking on the low-poly... Yeah, easy silhouette :-) Nice polyflow. What's your next step?
Once I get the shapes down, Immah make a highpoly model and sculpt it.

Quote:
Originally Posted by poopipe View Post
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thefmilyofblood : nice - I'd cartoonise the forms a bit myself to add a bit more interest to the silhouette
So would I, but I'm having trouble getting myself to do it.


My ol' man gave me the idea of changing my character's legs backwards, based on a description of the Bodachs from the book The Moon of Gomrath. I thought i'd try it out. I know it looks weird (and quite a bit off balance), but at the same time I think it gives it just a little more creepiness.

Also, thanks for the helpful advice, everyone.
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Old 11-11-2010, 09:09 PM   #174
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chris_solo: Hey Chris! Its really nice to see you here man! Your concept looks promising, I'm most curious what you will make of this challenge!
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Old 11-11-2010, 09:13 PM   #175
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Freekybevis- That looks really REALLY awesome, but as Cordero said, it'd be hard to do with only 3,000 tris.
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Old 11-11-2010, 09:18 PM   #176
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@thefmilyofblood That looks rather nice but I would suggest adding another "knee" joint above the current knee to help with the balance.
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Old 11-11-2010, 09:18 PM   #177
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Wip

Heres what i working on, a shadow.
concepting in 2d wasnt going too well so playing with silhouette.
1000 tris so far, thinking need to refine the gauntlet arm things abit


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Old 11-11-2010, 09:24 PM   #178
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so much doubt so early on :P watch this space

looking good phsykes
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Old 11-11-2010, 09:35 PM   #179
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Ive had a better idea actually, and a better more distinctive concept. That will stand out rather than Generro Lady.

Still a shadow but

- it has an elongated midsection

-long arms, with blades stuck on the end

Sort of hyper flexible for easily dodging sword attacks.

A mish mash of organic and mechanical parts.
Black/ Dark grey armour, but with glowing insignias.

I have a really quick concept sketched out on a notepad.
Ill try and get a decent one up tomorrow.
Or even the model.
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Old 11-11-2010, 10:18 PM   #180
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Quote:
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chris_solo: Hey Chris! Its really nice to see you here man! Your concept looks promising, I'm most curious what you will make of this challenge!
Thanks mate!
...I also expect to see what you're going to cook in your pot of ideas!
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