>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > Archives > Archives > Challenge Archives
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 10-11-2010, 04:01 PM   #31
Martin_x
Registered User
 
Join Date: Sep 2008
Location: Queens, NY
Posts: 296
Thanks: 0
Thanked 3 Times in 2 Posts
Awards Showcase
The Golden Grenade V: For participating in the Dominance War V and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War V and successfully finishing, well done soldier! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly challenge ''Army of One'' Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason:  Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly challenge 
Total Awards: 5
Hey guys. I just saw in the Gameartisans thread that Fred is going to ban bump maps and sculpting as well. So basically all maps should be hand-painted(except normal and bump), not projection-generated(or whatever you call it).
Martin_x is offline   Reply With Quote
Old 10-11-2010, 04:03 PM   #32
Astaroth
Registered User
 
Astaroth's Avatar
 
Join Date: Feb 2008
Location: Italy
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War III and successfully finishing, well done soldier! 
Total Awards: 2
i really don't have much ideas right now, i've just started some rough sketch


and tried to evolve some into something

i quite don't like the third and fourth, the other maybe are not so bad, the only thing i like is that question mark face, i'm sure it will crash the enemy line at the first sight


@imajus: for what i've understand, shadows are more ninja\assassin type characters, yours are still more war general style i think
__________________
DW_IV thread
DW_V thread

Last edited by Astaroth; 10-11-2010 at 04:15 PM..
Astaroth is offline   Reply With Quote
Old 10-11-2010, 04:11 PM   #33
setschaos
Is portfolio-less
 
setschaos's Avatar
 
Join Date: Jul 2007
Location: MA, USA
Posts: 514
Thanks: 17
Thanked 19 Times in 19 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
would still be a good idea to sculpt your mesh and then bake the HP->LP normals just to create a nice diffuse guide. Even if AO and Bump are kicked to the curb, that step is still a good one to make.

I also plan on a scuplt then retopo purely for clean and optimized mesh. (might be preaching to the choir, but I said it none-the-less)

Concepts soon!
setschaos is offline   Reply With Quote
Old 10-11-2010, 04:23 PM   #34
poopipe
conscientious objector
 
poopipe's Avatar
 
 
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,234
Thanks: 3
Thanked 126 Times in 120 Posts
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: too much free time Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: he finished The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: I finished Dominance War 3 Thumbs up!:  - Issue reason: For doing a great job in helping out! Thumbs up!:  - Issue reason:  Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! 
Total Awards: 9
Quote:
Originally Posted by Martin_x View Post
Hey guys. I just saw in the Gameartisans thread that Fred is going to ban bump maps and sculpting as well. So basically all maps should be hand-painted(except normal and bump), not projection-generated(or whatever you call it).
boo! fascists!

I was generating textures from high poly models when i was modding quake 2, I don't see any reason why I shouldn't do it now.
__________________
work pigs!!


http://johnsarthole.blogspot.com/
poopipe is online now   Reply With Quote
Old 10-11-2010, 04:23 PM   #35
Cordero
Registered User
 
Cordero's Avatar
 
 
Join Date: Oct 2008
Location: Hungary
Posts: 1,335
Thanks: 5
Thanked 16 Times in 15 Posts
Awards Showcase
Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Grenade IV: For participating in the Dominance War IV and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War IV and successfully finishing, well done soldier! Thumbs up!:  - Issue reason: For contributions to 3DTotal and the 3DTotal forums! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason:  Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason:  
Total Awards: 6
setschaos good luck

Here is the 3 different armor sets. I'm gonna mix some elements maybe, and then develop a real idea from there with different color schemes.
He will have a flag, which he can raise after owning everyone in midfield I also have the perfect weapon of choice for the dude, but I'll probably make more ideas for that too.
The designs turned out to be a bit more dynamic, and less heavy then I first wanted, but I like these a bit more.

Also, a pipe is a must have for a frog, so that I'll give to him

Which one do you like?
Attached Images
 
__________________
WEBSITE
Cordero is offline   Reply With Quote
Old 10-11-2010, 04:33 PM   #36
xxxcubanxxx
Your Cuban Daddy
 
xxxcubanxxx's Avatar
 
 
Join Date: Jul 2007
Location: Austin, TX
Posts: 2,151
Thanks: 147
Thanked 147 Times in 141 Posts
Send a message via Skype™ to xxxcubanxxx
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Contributing to the forums with 2,000+ posts Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Sculpting Challenge - Gold: Winner of The Sculpting Challenge! - Issue reason: sea creature Stylized Challenge - Silver: 2nd Place in a stylized challenge! - Issue reason: dragons Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: Avenger Mash Up 
Total Awards: 6
I'm def in...I'm working for blizzard customer service and got free time to come up with some concepts while I "work".... Still not sure which one to pick, but I'll decide today

Cordero I like the first one

good luck to everyone
__________________
SKETCHES & WIPs

PORTFOLIO
xxxcubanxxx is offline   Reply With Quote
Old 10-11-2010, 04:34 PM   #37
Astaroth
Registered User
 
Astaroth's Avatar
 
Join Date: Feb 2008
Location: Italy
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War III and successfully finishing, well done soldier! 
Total Awards: 2
cordero, i like the 2nd better

so in the end, can we use at least Zbrush to paint textures, or should we use only photoshop, in the end they are both texturing tool(ok, zbrush can sculpt too, but it can be used only for texturing too), it seems a strange rule to me
i agree for discarding the bump map
__________________
DW_IV thread
DW_V thread
Astaroth is offline   Reply With Quote
Old 10-11-2010, 04:35 PM   #38
dhin
Soy un Perdedor, baby
 
dhin's Avatar
 
 
Join Date: Oct 2002
Location: Valhalla
Posts: 1,335
Thanks: 13
Thanked 11 Times in 11 Posts
Awards Showcase
Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: wasteland 
Total Awards: 4
both corrupted and shadow look fun... now I have to find the time.
__________________
If you can't be a good example then be a warning.
___________________
AlanMecham.com My site.
dhin is offline   Reply With Quote
Old 10-11-2010, 04:36 PM   #39
xxxcubanxxx
Your Cuban Daddy
 
xxxcubanxxx's Avatar
 
 
Join Date: Jul 2007
Location: Austin, TX
Posts: 2,151
Thanks: 147
Thanked 147 Times in 141 Posts
Send a message via Skype™ to xxxcubanxxx
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Contributing to the forums with 2,000+ posts Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Sculpting Challenge - Gold: Winner of The Sculpting Challenge! - Issue reason: sea creature Stylized Challenge - Silver: 2nd Place in a stylized challenge! - Issue reason: dragons Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: Avenger Mash Up 
Total Awards: 6
it would seem pretty dumb to not be able to use zbrush...I mean different artist have different work flows...I don't see why not if we are not allowed to use normals
__________________
SKETCHES & WIPs

PORTFOLIO
xxxcubanxxx is offline   Reply With Quote
Old 10-11-2010, 04:40 PM   #40
Novian
Mentallic Design
 
Novian's Avatar
 
 
Join Date: Jun 2008
Location: Orlando, FL
Posts: 429
Thanks: 2
Thanked 2 Times in 2 Posts
Send a message via AIM to Novian Send a message via Skype™ to Novian
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reache The Golden Grenade IV: For participating in the Dominance War IV and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War IV and successfully finishing, well done soldier! Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly challenge 
Total Awards: 3
Do we know is this no bump/normal maps for the Main War or just for the Pre-War?
Novian is offline   Reply With Quote
Old 10-11-2010, 04:46 PM   #41
Krallis
D3
 
Krallis's Avatar
 
 
Join Date: Dec 2009
Location: Dundee, Scotland
Posts: 1,016
Thanks: 21
Thanked 14 Times in 14 Posts
Send a message via Skype™ to Krallis
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
Quote:
Originally Posted by Novian View Post
Do we know is this no bump/normal maps for the Main War or just for the Pre-War?
It says we can use bump maps.

Just no normal maps.
__________________

Softimage User.


------------------------------------------------
Nadir-- WIP
Krallis is offline   Reply With Quote
Old 10-11-2010, 04:48 PM   #42
paulius-st
Registered User
 
paulius-st's Avatar
 
 
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,550
Thanks: 82
Thanked 305 Times in 288 Posts
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Thumbs up!:  - Issue reason: For doing a great job in helping out! Digital Painting - Bronze: 3rd place in a speed painting challenge! - Issue reason: 3rd place in a speed painting challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason:  Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
Total Awards: 16
i just saw this fred's post and as i understand they want to ban high res sculpting thus baning all bump, normal maps. cause these games dont use thes emaps. the main idea is to make a character for a online game like wow or something like that. so if you keep away from high res sculpting and use it to build a proper base mesh than its ok. but this is how i understand this idea. so i think hard surface characters will have a minor advantage to organic ones .
paulius-st is offline   Reply With Quote
Old 10-11-2010, 04:50 PM   #43
Astaroth
Registered User
 
Astaroth's Avatar
 
Join Date: Feb 2008
Location: Italy
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War III and successfully finishing, well done soldier! 
Total Awards: 2
@novian: THIS limitations are only for the mini challenge, the official war will have other limitations

what i was wondering is if we should build a character knowing it should be considered a MMO character(so pretty anonimous), or as if it's a special character(like a boss, or a non-MMO character)
if we should just create a character with a personality i don't see the reason of doing an MMO based mini challenge, since it would be quite non-MMO based :\
__________________
DW_IV thread
DW_V thread

Last edited by Astaroth; 10-11-2010 at 04:52 PM..
Astaroth is offline   Reply With Quote
Old 10-11-2010, 04:53 PM   #44
paulius-st
Registered User
 
paulius-st's Avatar
 
 
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,550
Thanks: 82
Thanked 305 Times in 288 Posts
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Thumbs up!:  - Issue reason: For doing a great job in helping out! Digital Painting - Bronze: 3rd place in a speed painting challenge! - Issue reason: 3rd place in a speed painting challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason:  Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
Total Awards: 16
Quote:
Originally Posted by Krallis View Post
It says we can use bump maps.

Just no normal maps.
Attached Images
 
paulius-st is offline   Reply With Quote
Old 10-11-2010, 04:57 PM   #45
LemonW
Registered User
 
LemonW's Avatar
 
Join Date: Mar 2009
Posts: 152
Thanks: 0
Thanked 1 Time in 1 Post
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: The Lost Jungle - Low Poly (Game Art) - 2nd place - Indiana Jones: LemonW 
Total Awards: 2
i am in, and i think high res is ok, just no normal map, but the high res imformation in the normal map can help us to paint the map, right?
LemonW is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 08:43 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission