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Old 18-11-2010, 09:56 AM   #1
matt_3dtotal
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Brief Consideration About Materials by Pedro Toledo

If you've been struggling with your Specular maps then this may be the answer to your prayers! Pedro Toledo goes back to basics in this in-depth tutorial for all software.

- VIEW HERE -
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Old 18-11-2010, 06:05 PM   #2
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Very cool tutorial, i was at the original lecture in CCAA, it was very interting. one of Brazilians best 3D Artists there is.
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Old 18-11-2010, 10:32 PM   #3
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Simple and concise break down of the science of specularity Pedro! I have been studying 3d for a few years now, and I have been struggling to understand how to properly use color in my specular maps. This tutorial has finally cleared up many of the misconceptions I`ve encountered and has given me a more solid understanding of how specular reflections work in reality. I thank you so much!
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Old 19-11-2010, 02:10 PM   #4
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Unreal tutorial, such valuable information!

Thank you!!
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Old 19-11-2010, 02:53 PM   #5
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Amazing tutorial, thanks for your time.
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Old 19-11-2010, 08:12 PM   #6
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As I understand, velvet is conductor? Also I don't quite understand why you are using color map for specular highlights in dielectric - it is mistake - using desaturated image is correct method.
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Old 19-11-2010, 09:45 PM   #7
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WOW really I dont have words to thank you for this really really awesome.
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Old 20-11-2010, 08:52 PM   #8
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Great tutorial!
Thank you!
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Old 25-11-2010, 10:20 AM   #9
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Congratulations!!!

Very nice!!!
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Old 25-11-2010, 05:08 PM   #10
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Great work!!! Congratulations...from Brasil! (with S!)
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Old 26-11-2010, 06:17 PM   #11
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Informative! Thanks for sharing.
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Old 06-12-2010, 10:52 AM   #12
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Thanks a loooooot!!really useful for me!!
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Old 14-12-2010, 10:19 AM   #13
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so good dude . scientific and easy to understand . thank you .
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Old 16-05-2011, 12:50 PM   #14
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Thank you very much, Pedro!
The marvellous info.
Waiting for new tutorials!
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Old 16-05-2011, 01:50 PM   #15
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Thank you very much, Pedro!
The marvellous info.
Waiting for new tutorials!
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