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#16 |
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Registered User
Join Date: Jun 2010
Location: West Lafayette
Posts: 101
Thanks: 3
Thanked 6 Times in 5 Posts
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Doesn't look like it
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#17 |
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aka 'nosewalker'
Join Date: Sep 2002
Location: Worcester, UK
Posts: 2,925
Thanks: 274
Thanked 56 Times in 32 Posts
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Hi All,
Sorry for the delay, your bugging has paid off - so lets start! It looks like the most popular choice is for a poly limit but a generous one and the suggested 3000 sounds fine, the challenge is to model the scene but without the trees and without that 'bandstand' type building you can see in the background. I'll start a fresh thread to kick it off. Thanks Tom |
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