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#16 |
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conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,247
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The performance hit from a model comes from pixel shaders and texture usage - not polycount (within reason). modern GPUs are capable of pushing extremely large volumes of geometry around (tens or hundreds of millions of tris) very happily, the crunch comes when you start throwing high res normal/spec/etc maps and post effects into the mix (and that's largely unconnected to polycount)
I feel the polycounts in a lot of comps are set unrealistically low these days tbh. 10k on a character is hardly high end realtime specs (GOW had them at 20k plus and that happened years ago) and it seems to me we really ought to be pushing towards next generation specs (i'd guess we're looking at 50-100k on a major character) The extra 2k will give space for curved surfaces and nice accessories like strap fixings, detailed ammo belts and so on. |
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| Greatpoopipe! Thank you: | Sathe (07-02-2011) |
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#18 |
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Csaba Baity
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to say the truth i agree both of you.. but i still like the lower polycount coz that's more of a challange..
when you bake from a high poly model the lower the poly limit the more proffessional you must be abot low poly modeling and baking to create a nice silhoutte with a nice result btw nowdays with consoles getting old and games on your phone the low poly modelling grows more important today.. |
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#19 |
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Registered User
Join Date: Oct 2008
Location: Hungary
Posts: 1,335
Thanks: 5
Thanked 16 Times in 15 Posts
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tsabszy: hehe, yeah there are tons of mobile games... thats good tho, coz I really like old fashioned lowpoly stuff
![]() 4k should be cool, I just need to figure something out... maybe an axe!
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#20 |
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Csaba Baity
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Cordero believe it or not the 3d profession today need to model cars consisting of less then 200 triangles
i bet you whouldn't believe coz you were born into a "next-gen" world you know i'm just joking ![]() Last edited by tsabszy; 12-01-2011 at 12:30 PM.. |
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#21 |
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Registered User
Join Date: May 2010
Posts: 191
Thanks: 14
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awsome contest
i would say all out XD i lack lowpoly skillz XD
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#22 |
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Registered User
Join Date: Dec 2006
Posts: 861
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Thanked 16 Times in 13 Posts
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Mmmmm... I think 4000 tri's would be plenty to model my wife's lasagne.
Now that is a fearsome weapon. ![]() |
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#23 |
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New goal: Platinum spam
Join Date: Dec 2004
Location: Your happyplace. I stole it...
Posts: 3,423
Thanks: 3
Thanked 12 Times in 11 Posts
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oh man, i so wanna join.
question about the kind of weapon tho. does it have be portable or can we go apesh!t and make an spacestation?
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NEW SIGNATURE! aint it pretty? |
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#24 |
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Registered User
Join Date: Jan 2011
Location: The Hague, Netherlands
Posts: 41
Thanks: 2
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the ultimate of ultimate weapons.
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#25 |
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Dr. Hula
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You guys are not even close...
This is the real deal ![]() ![]() ![]() ![]() And look even NiN admits this as "the great destroyer" Lookie here
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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#26 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,635
Thanks: 144
Thanked 150 Times in 122 Posts
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it's your weapon, do with it what you will.
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#27 |
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New goal: Platinum spam
Join Date: Dec 2004
Location: Your happyplace. I stole it...
Posts: 3,423
Thanks: 3
Thanked 12 Times in 11 Posts
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*insert evil grin*
can do, boss ![]()
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#28 |
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the human centipede
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mmh model a weapon, I think this is something I can pull off :P
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"I found a solution that I honestly think will work out best for one of both of us" |
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#29 |
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Registered User
Join Date: Jan 2011
Location: The Hague, Netherlands
Posts: 41
Thanks: 2
Thanked 1 Time in 1 Post
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deathstar? no we need something bigger!
divide by zero hey, wait a minute.. it has to be an fps???? both no limit and limited polys? Last edited by Meauxable; 13-01-2011 at 03:38 PM.. |
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#30 |
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Your Cuban Daddy
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I'm in....thinking of doing something with dirty diapers as ammo
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