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#1 |
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aka 'nosewalker'
Join Date: Sep 2002
Location: Worcester, UK
Posts: 2,925
Thanks: 274
Thanked 56 Times in 32 Posts
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Week #9 - Little boat - Low Poly
Hi All,
So this time round we are going for this rather waterlogged boat http://freetextures.3dtotal.com/index.php?iset=1725&pp= The object is to make your render as close to the photos as possible, so water inside and some grass/ground to mount the model should be included. (dont worry about the river though )BT-3dt has set the limits and will be judging this one too, 1000 tri limit, and a 512 texture sheet, any textures are cool, normals, specs etc to make it look as near to the photo as possible! As this is how they will be judged. Please post your wire, clay, texture sheets and final render in this thread, wip and on topic chat is also fine here too, these challenges are supposed to be fun and we are not too strict on the rules. The prizes are a gold, silver and bronze awards handed out each week. We will also post out a couple of t-shirts for 1st and 2nd places. This one will run for 1 week and the deadline will be Wednesday 27th Jan 2011 at midday GMT Also please note that one of the reasons for these challenges is to help grow our free resource libraries, so the model donations at some point in the future when our system is ready would make us very happy and give a new dimension to the free image library we are building up every week. |
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#2 |
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Addicted to 3D
Join Date: Jul 2008
Location: Sweden
Posts: 1,567
Thanks: 64
Thanked 79 Times in 77 Posts
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Sweet Tom
![]() This is going to be a tough one, but i will give it a try. |
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#3 |
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Available for Freelance
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yeah im in how
how do you set 3d max to display tri count rather than poly count ? |
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#4 |
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Addicted to 3D
Join Date: Jul 2008
Location: Sweden
Posts: 1,567
Thanks: 64
Thanked 79 Times in 77 Posts
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which version of max?
i use max 2010, and there you go to viewport settings, statics, and at that page you can check show triangle count |
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| GreatMStandar! Thank you: | needse (24-01-2011) |
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#5 |
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Available for Freelance
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thanks m8 but sorry iam also using 2010 64bit wheres viewport settings ,because iam going to customize/pref/viewports but statics is not there ,sorry if im being a complete ....... just got poly count no tris count arrgghh
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#6 |
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Addicted to 3D
Join Date: Jul 2008
Location: Sweden
Posts: 1,567
Thanks: 64
Thanked 79 Times in 77 Posts
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Here you go, i made this.
Hope it works for you ![]() just noticed that it goes a bit fast, just let it loop through a couple of times hopefully you catch all the text. ![]() |
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| GreatMStandar! Thank you: | needse (19-01-2011) |
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#7 |
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Available for Freelance
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arghh thanks MStandar there it is lol ,i can get started now top man
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#8 |
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in search of excellence
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this will be my first low poly ever, hopefully it won't look horrible
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#9 |
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Available for Freelance
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sorry for being a pain
can we use nurbs subd in the scene as shown im new to all this so bare with me ill get the hang of it
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#10 |
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Available for Freelance
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sorry i didnt convert it again to a mesh then check the count i get it now
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#11 |
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Registered User
Join Date: Jun 2010
Location: West Lafayette
Posts: 101
Thanks: 3
Thanked 6 Times in 5 Posts
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I've got the rough shape of the boat done, will post a wip when I get back from campus.
@rocneasta - I'm sure you'll do fine. @needse - I don't think nurbs subd is allowed as it isnt a polygon then. Not sure though so check with Tom |
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| GreatSlayer89! Thank you: | needse (19-01-2011) |
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#12 |
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Available for Freelance
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is this legal ? 157 tris so far
ive never done low poly either so don't really understand it and to texture it do i have to attach all elements then unwrap like that ? |
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#13 |
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Lighter/Compositor
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I might give this one a try.
needse: you really only have to model the area of grass around the base of the boat to make some kind of base for the boat to sit on, no sense wasting tri's running geo all the way to the bg, but you can if you want. When it comes to unwrapping you do not need to attach all of your objects you can unwrap them all individually.
__________________
Check me out on DeviantArt! - http://mckronic.deviantart.com/ 2009 Demo on youtube - http://www.youtube.com/watch?v=9QaxYcy6VBI |
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#14 |
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Registered User
Join Date: May 2006
Location: Montreal
Posts: 774
Thanks: 4
Thanked 0 Times in 0 Posts
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I want to give it a try, it's been a long time I didn't participate in any challenge!!!
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__________________
[www.hugo-castano.com]
THQ artist |
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#15 |
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Cute in a fetishy way.
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I will be in for sure, 1000 tris sound good. Right now I'm at work but I will start working on this once I'm home again.
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