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Old 02-04-2012, 11:45 AM   #841
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waiting for ya to get ya pointing stick out on this image
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Old 02-04-2012, 11:46 AM   #842
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to be more serious , i'm having some crunch action at work so not much time to write . but i'm not a fan of arch viz either.
as for crits: AO , and you have some light leaks around the door. and some aditional lighting from behind the camera would do wonders to your image cause now i get frustrated when i dont see this phone and a bottle. i want ot see the phone .
and did i mentioned i like the paintings on the wall: minecraft style rules .
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Old 02-04-2012, 11:52 AM   #843
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not a fan big fan either just trying to mix it up abit will render out phone and post it up

light leaks are low render settings
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Old 03-04-2012, 04:21 PM   #844
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back on this today

i wanna render it out tonight and call it done hopefully

still got some shaders to sort out
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Old 03-04-2012, 04:30 PM   #845
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wire
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Old 03-04-2012, 04:36 PM   #846
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grab
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Old 03-04-2012, 04:44 PM   #847
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older render and low setting
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Old 03-04-2012, 04:53 PM   #848
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Old 03-04-2012, 05:20 PM   #849
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Old 03-04-2012, 05:52 PM   #850
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You're dedicated to a project I'll give you that! Mine's already fizzled out before it started, might jump create a dumping ground thread for bit's & pieces i'm working on.

Too much client work at the moment though.
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Old 03-04-2012, 06:00 PM   #851
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cheers
yeah im trying to acculty finish this one this time lol nearly done though i think
learnt abit about different shader's and lighting in vray so its all been worth it

shame i was looking forward to that
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Old 03-04-2012, 06:09 PM   #852
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quick test render with the stall etc in place

!!! no more please i hear you cry !!!
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Old 03-04-2012, 08:01 PM   #853
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I'm not sure if it's just me, but I don't think the stained glass portion of the door is scattering the light properly. Based on the surface texture from some of your prefviews you can see that it's an uneven surface which would produce significant amounts of light scattering. Instead we're seeing what's produced by an almost flat surface polished mirror smooth.
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Old 03-04-2012, 08:35 PM   #854
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would that be caustics because i have that switched off lol
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Old 03-04-2012, 11:32 PM   #855
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game over
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