>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > Help, Advice and Chat > Modelling, Lighting & Rendering Help
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 07-02-2011, 04:51 PM   #1
bruno75
Registered User
 
bruno75's Avatar
 
Join Date: Feb 2011
Location: Peru - Lima
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Help with modeling a Blizzard Stragoff from Megaman Zero 3

Hi everyone, Im new here hehe, I like videogames, because of that I work with 3dsmax

and Im modelling one character from game Megaman Zero 3, called Blizzard Stragoff, I found few images to guide me

My questions are:

- When I model a videogame character, is better to join all the vertices? or I just can attach the editable polys?
In this case, I dont know what to do with the neck of the character, if join the vertices with the chest or just attach them

- I plan to rig the character to animate it, it is neccesary to work with the character with all vertices joint or I can animate it with just attached parts?

- What another recommendations can I receive when I model videogame characters?

If I made something incorrect sorry jeje

Thx, hugs
Attached Images
  
bruno75 is offline   Reply With Quote
Old 07-02-2011, 08:38 PM   #2
poopipe
conscientious objector
 
poopipe's Avatar
 
 
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,234
Thanks: 3
Thanked 126 Times in 120 Posts
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: too much free time Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: he finished The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: I finished Dominance War 3 Thumbs up!:  - Issue reason:  Thumbs up!:  - Issue reason: For doing a great job in helping out! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! 
Total Awards: 9
as a rule things are easier to deal with if you have a single watertight mesh - particularly when dealing with "next-gen" specs

however

it's not usually the most efficient way to build something so if we're talking Wii as a target format then you proably want to be watching your polycount more.



I take it from your post that you're relatively new to this game and as such I'd recommend you just concentrate on making it the right shape using whichever method you find easiest.

for rigging - use bones/biped/whatever and a skinned mesh. it's much, much easier to manage than linking your final rigid geometry together.
__________________
work pigs!!


http://johnsarthole.blogspot.com/
poopipe is offline   Reply With Quote
Old 09-02-2011, 04:59 PM   #3
bruno75
Registered User
 
bruno75's Avatar
 
Join Date: Feb 2011
Location: Peru - Lima
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Hmmm I was thinking in how to join the neck and the chest of that char to make job easier, attaching would be the easiest

THx hehe
bruno75 is offline   Reply With Quote
Reply

Tags
blizzard, game, megaman, modelling, stragoff


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 12:01 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission