>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > 3D - 'Work In Progress - Inorganic models/scenes'
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 22-02-2011, 07:43 PM   #1
nho03
Architect to modeller
 
Join Date: Mar 2005
Location: Madrid, Spain
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
demon

this is an image in progress,modelled in 3dsmax, detailed in zbrush, unwrapped in modo and rendered in max with vray...

i will keep on posting images of the progress, for you to help me out, with some issues like the illumination, paintnig textures and how to add some hair to it and improve the skin,that its just a standard material...not even vray one

Thanks...
Attached Images
 
nho03 is offline   Reply With Quote
Old 22-02-2011, 07:47 PM   #2
SgtHK
Vertex Violator
 
SgtHK's Avatar
 
 
Join Date: Jul 2009
Location: Philippines
Posts: 330
Thanks: 27
Thanked 11 Times in 10 Posts
Send a message via MSN to SgtHK Send a message via Yahoo to SgtHK
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
Pretty good. Though it could use some finer details as the textures currently look low-res.

Btw, I think this should go to the Organic models forum
SgtHK is offline   Reply With Quote
Old 22-02-2011, 07:49 PM   #3
nho03
Architect to modeller
 
Join Date: Mar 2005
Location: Madrid, Spain
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
you re right

i have just seen its not on the organic forum...dio i post it there or the admin could send it??
nho03 is offline   Reply With Quote
Old 22-02-2011, 07:53 PM   #4
SgtHK
Vertex Violator
 
SgtHK's Avatar
 
 
Join Date: Jul 2009
Location: Philippines
Posts: 330
Thanks: 27
Thanked 11 Times in 10 Posts
Send a message via MSN to SgtHK Send a message via Yahoo to SgtHK
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
I think the admins will handle it. Just give them a good yell.
SgtHK is offline   Reply With Quote
Old 22-02-2011, 08:13 PM   #5
nho03
Architect to modeller
 
Join Date: Mar 2005
Location: Madrid, Spain
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
displacement

yeah the displacement texture is 4096 i think,but i dont know how to improve it...im using zbrush 2 and the dislpacement texture extractor directly... ill try to extract the dislpacent in max maybe works better, dont know ill try...

where do i yell the admin????im pretty new to this forum
thanks...
nho03 is offline   Reply With Quote
Old 23-02-2011, 11:30 AM   #6
nho03
Architect to modeller
 
Join Date: Mar 2005
Location: Madrid, Spain
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
eyes

the eyes are not 3d, they re a photograph pasted directly in photoshop...i thinkk they look right as it is supposed to be a static render
nho03 is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 10:36 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission