|
|||||
|
|
#1 | |
|
Dr. Hula
|
Mudbox 2012 Feature List
http://area.autodesk.com/mudbox2012
Check the vid in the link for further explanation Quote:
EDIT: New info added... Seems they've added some Zbrush functions plus those of the subscription advantage pack as well as some quite cool stuff regarding textures...
__________________
What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 Last edited by hulahuga; 02-03-2011 at 08:01 PM.. |
|
|
|
|
|
|
#2 |
|
Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
|
Thanks for the find, posted to the frontpage.
__________________
Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
|
|
|
|
|
#3 |
|
Dr. Hula
|
__________________
What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
|
|
|
|
|
#4 |
|
Vertex Violator
|
UV-"less" painting? That's sick, man.
__________________
My finished works StarCraft II Terran Marine Eidolon Ghost Master Chief Iron Maiden Iron Patriot |
|
|
|
|
|
#5 |
|
Dr. Hula
|
And did you see the part of the vid where they showcased it? That's some sick amount of detail!!
__________________
What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
|
|
|
|
|
#6 |
|
Perfectionist...
|
I love the idea of P-Tex
__________________
First Finished Project: Z-5500 Speaker Set Current WIP Projects: Korg Krome from PMC Xbox 360 set Older WIP Projects (Some dead for now): Z-5500 Speaker Set WIP (Now Finished) Dance Pad Model (DDR/DS) WIP |
|
|
|
|
|
#7 |
|
Dr. Hula
|
Yeah, I mean why should you even use UV maps anymore...??
__________________
What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
|
|
|
|
|
#8 |
|
The Ninth
Join Date: Jan 2009
Location: Sweden
Posts: 1,601
Thanks: 86
Thanked 27 Times in 25 Posts
|
P-tex is the most amazing (and most useful) thing I have ever seen in a 3D app (well maybe not but who cares?)
I just wonder how the texture resolution works. Like do you specify a resolution before converting it to Ptex or do you have "unlimited detail" in your textures? I suppose it is the first option because I don't see how unlimited resolution would work well with your video RAM when rendering. Also Ptex + Vector displacement maps = Win ![]() |
|
|
|
|
|
#9 |
|
Registered User
Join Date: Nov 2006
Location: SF Bay Area, California
Posts: 1,136
Thanks: 4
Thanked 18 Times in 15 Posts
|
Ptex is all kinds of awesome, but I wonder if is easier to integrate with other apps now. I remember watching someone from Pixar demonstrate it using Ptex with Renderman for Maya at Siggraph and it looked like a big hassle. It's not like you could just plug in the ptex file in and be done with it. They did mention however the integration was still in development and a lot could be done.
Last edited by Crispy4004; 02-03-2011 at 07:22 PM.. |
|
|
|
|
|
#10 |
|
Dr. Hula
|
Does anyone know of any release dates?
I think that if they could make a smooth integration for ptex then I do think a lot will happen on the texture field very soon...
__________________
What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
|
|
|
|
|
#11 |
|
The Ninth
Join Date: Jan 2009
Location: Sweden
Posts: 1,601
Thanks: 86
Thanked 27 Times in 25 Posts
|
I think a lot of developers are gonna work a lot on Ptex this year and the next year we will see a flawless integration for almost every app for sure. This is gonna be a golden time for texture artists
![]() |
|
|
|
|
|
#12 |
|
Dr. Hula
|
I'd say it will enable texture artists to specialize and push even further and for modelers and sculptors to get good textures a lot easier...
![]() Also does anyone have any info on the file sizes for ptex and how they affect performance?
__________________
What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 Last edited by hulahuga; 02-03-2011 at 08:02 PM.. |
|
|
|
|
|
#13 |
|
Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,566
Thanks: 86
Thanked 307 Times in 290 Posts
|
i realy like these new features. especialy painting tools
. |
|
|
|
|
|
#14 | |
|
Vertex Violator
|
Quote:
![]()
__________________
My finished works StarCraft II Terran Marine Eidolon Ghost Master Chief Iron Maiden Iron Patriot |
|
|
|
|
|
|
#15 | |
|
Dr. Hula
|
Quote:
![]() I do wonder if the viewport 2.0 will support it though...
__________________
What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|