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Old 16-03-2011, 07:27 PM   #1
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Dominace War V - 3D - Demon - Thefmilyofblood

Yes! The Dominance War has finally started!

I don't know what I'm going to do yet, but I'm liking this Demon sketch I did just earlier.



However, I don't just want to do a cliched demon. Also, I've been wanting to do some more hard surface work, so I've been thinking of adding some kind of mecha armor onto him. My idea is that he's an ancient being, but has taken new armor and weaponry to be more effective in battle. He loves war, and fights for the fun of it.

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Old 16-03-2011, 07:35 PM   #2
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looks cool. i'm interested how this will end up .
good luck
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Old 17-03-2011, 10:50 PM   #3
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Hmm. Decided to go with something completely different instead, a Ent-ish forest god. I kinda like some parts of it, but overall I think it's way too cliche right now. I try messing around with it later. I've got some more concepts that I want to try out, for example adding metal and mechanical bits to this guy to contrast with the natural parts.

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Old 17-03-2011, 11:35 PM   #4
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Integration will be da big part then, interesting concepts so far. Gl onto the comp' and have fun man!
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Old 18-03-2011, 12:26 AM   #5
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Ent-ish forest God looks cool so far. Definitely different from the other tree-like Ents. Tee horns are nice and organic too. Keep up the good work!
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Old 20-03-2011, 12:41 AM   #6
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Alright. I've begun to refine the shape of the character, giving him a slightly thinner look.
Also, I've come up with a more defined concept. The idea comes from the Roman god Janus, who has two heads that stare in either direction, and is the god of the beginning and end of things. My god is going to be similar, on one side an old and wizened character, who is more in tune with nature, and a younger character who has mechanical parts and futuristic armor-ish clothing. (Like N0X from Dom War 4) The problem I foresee is how they are going to mesh together.

Oh, also, I just got Topogun today, so I'm going to be learning that on the fly while sculpting the rest of my character.







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Old 20-03-2011, 04:21 AM   #7
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I liked the origional idea better personally... but I guess the second idea has more potential of looking like a god ...
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Old 21-03-2011, 10:16 PM   #8
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Hmm. I dunno, I like my current concept, so I'm going to keep working on it for a while. I might scrap it later.

Here's little bit more detailing.





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Old 21-03-2011, 10:42 PM   #9
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You could use some kind of roots coming around the female body or branches.
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Old 21-03-2011, 10:56 PM   #10
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Quote:
Originally Posted by washka View Post
You could use some kind of roots coming around the female body or branches.
Mm-hmm. Already workin' on that. There are also going to be little tendrils of mechanical parts wrapping around the Ent part.
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Old 22-03-2011, 01:38 AM   #11
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Nice, I was going to suggest trying to bring in some of the hard surface elements you said you wanted to work on, but I see you're already on your way! I'd say try to make sure the two elements play well together, try not to just do a robo-chick trapped up in a tree.
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Old 22-03-2011, 03:38 AM   #12
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I like where this is going but, to be honest, I prefer the initial concept design. It had a more bizarre look to it. It was more fascinating.

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Old 22-03-2011, 06:52 AM   #13
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nice progress. i realy like the mix betvien ancient and sci fi.
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Old 23-03-2011, 12:02 AM   #14
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Thanks guys.

I dunno, I really like this concept more. I had considered doing the other, and made a quick sculpt, but partway through I realized that I didn't want to do a character that cliche. That, and the sculpt was absolutely awful.

More detailing on the back character. I'm going to do more texturing tomorrow.
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Old 24-03-2011, 10:32 PM   #15
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A tiny bit more detailing.



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