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#1 |
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Registered User
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Dominance War V - 3D - God of Desire - Grimmwolf
Hallo guys, I'm in for this competition.
As it's my first post I figured I will write at least the basic idea of my god: It's going to be the first Jinn that ever walked on the world. As he came into the possession of his own vessel (a Hookah with at least three hoses ), he wished himself to become the most powerful being. A more detailed stroy is to come. Here the concept collection: ![]() next updates coming soon... |
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#2 |
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(Oo)
Join Date: Dec 2008
Location: Belgium
Posts: 2,727
Thanks: 205
Thanked 126 Times in 113 Posts
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Nice ref.
Mahamoti djin tribute, magic player? ![]()
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Nexus (2D thread) My Blog Member initiate of the very secret splotcher congregation... If you really like what you do, you can make marvellous things, if you don't: use your eraser and take a breath! |
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#3 |
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Stealing your polygons!
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Cool cool, I'm all for some djinn styled stuff. Some really cool stuff on your mood board, can't wait to see what you do with it all. Welcome aboard soldier and good luck.
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* Lightwave * User
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#4 |
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Registered User
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Savus,
started with the head, I'm basically done with the topology, I will maybe add some more loops here and there depending on how much busget I have left. The shape is not really final I will finalize it once I'm done with the rest ![]() ![]() cheers, Grimmwolf |
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#5 |
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Da blue bus is calling us
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Cool concept, an awesome Djinn inspired character is a great idea.
You seem to be getting into modelling pretty fast though. You're head is looking good, but it might be good to rough out the entire model before getting too detailed so you can easily make changes. Don't be too bothered with poly count right now either, you can easily scale that back later. Unless your planning on showing a good closeup of your characters face you probably don't need the detail you have in the eyes, ears, mouth and nose.
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The only way to define the limitations of our existence is to go beyond them. CURRENT WIP: DW5-3D-Götterdämmerung -Puckducker LATEST COMPLETED PROJECT: DWIV - 3D - Puckducker - Dark Matter |
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#6 |
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Registered User
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Savus,
finally done with the real world life stuff so I can finally post some progress ![]() ![]() @ Puckducker Thanks, I know I know, it's just my personal workflow, I have the complete model in my mind so I can work on it without iterating much on the mesh. As for the head mesh resolution I'm just used to see such resolution at work so I went for it. Greetings, Grimmwolf |
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