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#1 |
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Registered User
Join Date: Mar 2011
Location: Alberta, Canada
Posts: 4
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Generic Male
Hi Guys
This is a just a generic male I have been modeling on and off for about a few days now. Eventually, he'll be a priest of some sort but I wanted to share with you what I have now. He was modeled in Silo 2. And no ref used. Although.. I probably will use some when I adjust the proportions. |
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#2 |
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Registered User
Join Date: Jan 2011
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Looking nice sofar!!!
I agree you should tweak the proportions a bit by looking at a reference. The body seems too tiny in some areas in comparison with the size of the head. You should also pose the legs in a way that there is some more distance between them, it will make working on them much easier lateron.TDW ![]() |
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#3 |
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Registered User
Join Date: Mar 2011
Location: Alberta, Canada
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You bet I'll do that. I do have to sculpt him later on. Actually.. probably today I'll have to do. So i'll definitely just readjust his proportions a bit, add distance between the legs annnd I think that's it.
What do you think of the hands? It looks like there's something wrong, but I can't figure out what it is. I think it's the thumb. |
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| Tags |
| male, mesh, modeling, priest, topology |
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