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Reliable Moderator
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SMC #08 "Hadouken" - Street Fighter
![]() The Challenge Rules 1). Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive. How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified. 2). You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified. 3). Your entry may contain as many views of your model as you like and must include a clear and easy to see wireframe of the mesh before any smoothing/subdivision has been applied. Wire renders/ Cell Shaded or Screengrab wireframes are acceptable. Any wireframes we cannot see correctly will be disqualified. The key is for us to be able to see the wireframes clearly to ascertain how you modelled the subject matter. 4). You MUST include the following details with each submission: A). Software used B). Time spent creating the model. Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified. 5). Post TWO images per entry which must be no larger than 1280x1024 pixels in either landscape or portrait format with a file size of no more than 195k. 1 image for your wireframes and 1 for your clay combined with a optional beauty render. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified. 6). The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time. 7). Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post it as long as it's recognizable. 8). Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one. 9). The Winner must email jo@3dtotal.com to claim their prize. 10). Only 1st place & 2nd place (i.e. the runner up) can claim a prize. These rules apply to everybody taking part there will be NO exceptions! Subject: Street Fighter Deadline - 10:00PM GMT Friday 6th May 2011 Description: The Street Fighter games are the most successful video games of it's genre. It's creator's Capcom set the benchmark recipe for future beat 'em up games. If it wasn't for Street Fighter they would never have been Mortal Kombat or Tekken or a whole host of other fighting games. The blend of beautiful & colourful stages, diverse (albeit stereotypical) characters & excellent sound effects and music with lightning fast gameplay made this a must for all kinds of gamers. It had everything from 100 hand slapping sumo's & electro shocking beastmen to yoga elasticated enthusiasts & martial arts masters. The series is now 20 years old and as a tribute this is your chance to model anything featured in any of the Street Fighter games, this could be a stage, a character, a prop or even the title logo. You are free to interpret/re-interpret any of the above as you like. Oh one more thing.......... HADOUKEN! Modelling Time: 90 Mins. Prizes: 1st Place - £30 worth of 3DTotal downloadable products & a gold award badge. 2nd Place - £10 worth of 3DTotal downloadable products & a silver award badge. Honourable Mentions - Bronze Award Badges Above All Else Have Fun & Good Luck! My Starter ![]() ![]() ![]()
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#2 |
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rawr.
Join Date: May 2009
Location: Surrey
Posts: 315
Thanks: 22
Thanked 8 Times in 5 Posts
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ahhhhh sweet starter
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we're all different [...] but there's something Fantastic about that ![]() www.ataulmunim.co.uk | relating my slow and (un)steady progress in creating a showreel |
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#3 |
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in search of excellence
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loving that hair!!! awesome
again a world of possibilities and high goal and standard you've set with this challenge |
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#4 |
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- Modonaut
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great topic and starter CG !!
! I have a great idea for Blanka ![]() can't wait to execute it. ! |
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#5 |
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Reliable Moderator
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Great
I wanted to do Blanka but had enough troubles with Ryu's hair, Blanka has chest, arm and a huge head of hair. Might do something else later in the week.
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#6 |
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Registered User
Join Date: Apr 2011
Location: Cairo, Egypt
Posts: 58
Thanks: 6
Thanked 2 Times in 2 Posts
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I'm not great with char. Modeling i think ill go with the stage design
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#7 |
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Registered User
Join Date: Jul 2008
Location: Erlangen, Germany
Posts: 116
Thanks: 0
Thanked 3 Times in 3 Posts
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nice topic!
I have a question: If I model a character and built a basic rig to pose him is this rigging and posing also part of the modeling time? cheers |
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#8 |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,566
Thanks: 86
Thanked 307 Times in 290 Posts
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just jizzed in my pants. when i saw this theme a little boy started to rumble in side of me.
definateley in. and i think i'll do more than one entry. just cant deciede witch characters to do ryu, m bison, zangief, blanka... damn there are so much of them ![]() CG - i like your aproach to ryu . good clean modeling. waiting for more good luck to all participating . |
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#9 |
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rawr.
Join Date: May 2009
Location: Surrey
Posts: 315
Thanks: 22
Thanked 8 Times in 5 Posts
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I'm starting mine tonight; I know someone else is going to do the same thing in about 15 minutes and do it better, sigh, so at least I'll get first :P
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we're all different [...] but there's something Fantastic about that ![]() www.ataulmunim.co.uk | relating my slow and (un)steady progress in creating a showreel |
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#10 | |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,566
Thanks: 86
Thanked 307 Times in 290 Posts
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Quote:
thats how i understand it.![]() |
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#11 | |
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rawr.
Join Date: May 2009
Location: Surrey
Posts: 315
Thanks: 22
Thanked 8 Times in 5 Posts
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Quote:
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we're all different [...] but there's something Fantastic about that ![]() www.ataulmunim.co.uk | relating my slow and (un)steady progress in creating a showreel |
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#12 |
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3d junkie
Join Date: Apr 2006
Location: Guatemala
Posts: 664
Thanks: 28
Thanked 12 Times in 10 Posts
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wooooohooooo!!!! dont think I will be able to participate cause of DWV but I hope to see a BUNCH of entries!!!
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#13 | |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,566
Thanks: 86
Thanked 307 Times in 290 Posts
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Quote:
. thats why we have beauty renders - in these reders you can show your model from a best perspective you can think of and go wild with post processing. i may be wrong, but its my personal opinion ![]() |
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| Greatpaulius-st! Thank you: | timberwo7ves (30-04-2011) |
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#14 |
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Registered User
Join Date: Jun 2010
Location: West Lafayette
Posts: 101
Thanks: 3
Thanked 6 Times in 5 Posts
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might actually have time to participate in these now that classes are over for the semester
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#15 |
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Work, art and videogames
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If i wasn't in the dominance war i would do this challenge.
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"Life is like a video game that you have to play seriously. You can't just push the start button if you fail and come back in with everything you know or everything you have gained over a period of time." ~Newhere~ Angel Mars (Nudity) http://forums.3dtotal.com/showthread.php?t=75414 Queen's Blade Vol. 12 ~ Cattleya http://forums.3dtotal.com/showthread.php?t=62172 Dominance War V - God Of Enlightenment: http://forums.3dtotal.com/showthread.php?t=82875 |
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